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Author Topic: Heavily modified RO servers yay or nay?  (Read 1922 times)

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Offline Jhon

Re: Heavily modified RO servers yay or nay?
« Reply #15 on: Nov 15, 2018, 11:24 PM »
actually a good topic

1.Renewal Content offers great content updates into the game, servers should re-itemize those things to pre-renewal

2.Renewal Content should be offered to pre-renewal players but not like extremely difficult in objectives, the ability to farm items and gear and WoE is ragnarok

3.high developed servers are better servers, anyone is able to pick up scripts for server hosting.

4.server communitys are attractive

Three and Four in this post have like no obvious reasoning

Ragnarok is still a really good game

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Offline Achelexus

Re: Heavily modified RO servers yay or nay?
« Reply #16 on: Nov 16, 2018, 12:29 AM »
RO's engine is just, so, so bad. Even for a 2002 game. Which is partially why trying to change it heavily can be just a big waste of effort.

In general, yeah, trying to fix so many of the game's flaws is a noble goal. Sadly, most players don't seem to think that, as they feel alienated by most custom changes. It doesn't help that most custom features I see in servers don't actually make the game better.

Offline Styx

Re: Heavily modified RO servers yay or nay?
« Reply #17 on: Nov 16, 2018, 02:27 AM »
Like playtester said, stick to original. As a matter of fact there is almost no server offering exactly that at all.

Offline Jhon

Re: Heavily modified RO servers yay or nay?
« Reply #18 on: Nov 16, 2018, 03:59 AM »
Just had this arguement earlier, Ragnarok is one of the best games ever made.

its like game design at its best, the only other game comparable happened to be runescape.

Offline Jhon

Re: Heavily modified RO servers yay or nay?
« Reply #19 on: Nov 16, 2018, 04:01 AM »
I forgot I had this arguement earlier, the only other games comparable today, are ;

Archeage

Mortal Online

RuneScape

and

Black Desert

Its like being offered cake but the cake isnt cut into pieces.

Offline Playtester

Re: Heavily modified RO servers yay or nay?
« Reply #20 on: Nov 16, 2018, 10:57 AM »
yeah, i agree with that in most cases. but that scales exponentially with your skills as a developer, and the thing is most people can't just snap their fingers and start pumping out a good game. changing an already existing game really goes a long way to teaching you all of the basic bricks and understanding the essence of what a game is and how everything interacts with each other. if we're talking about efficiency, a mediocre player would have a very hard time developing anything that isn't a complete disaster.
True, but we are talking here about a hypothetical developer skilled enough to make RO better by customization. And this hypothetical developer who can turn RO into an even greater MMORPG, has all the skills and time required to make his own game. Or so I claim.

But working with the emulator is actually a good way to learn programming among other things. I even put it into my resumé and it got me a job!