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ASpd: * ASpd stands for Attack Speed and is a measurement of your ability to swing fast. * ASpd is improved by your Job, the Weapon Speed of the Weapon/s you are wielding, your Agility and your Dexterity. * ASpd is calculated as 200 - Delay. * Delay is calculated as Delay = SpeedMods * (WeaponDelay - ([WeaponDelay*Agi/25] + [WeaponDelay*Dex/100])/10). Delay should be rounded up to the nearest whole number. * Speed Mods come from anything that gives a speed boost, such as potions, skills and special weapons. The benefits are cumulative. Formula for speed mods is (100-ImprovementPercentages)/100. * The full calculation for ASpd is ASpd = [200 - SpeedMods * (WeaponDelay - ([WeaponDelay*Agi/25] + [WeaponDelay*Dex/100])/10)]. * You can calculate your Swings/Minute as 60/(Delay/50). This is because each point of Weapon Delay is equal to 1 frame on the screen. There are 50 frames per second and of course 60 seconds per minute. This can be further simplified to 3000/Delay. * Swings/Minute is actually a more accurate representation of attack speed than ASpd. * See the bottom of this page for the table of Weapon Delays by class. In the case of Weapon Delays, the smaller the number, the faster!