Guild Packages

Started by Chemical Crush, Sep 03, 2011, 09:57 AM

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Do you like guild packages?  And, if so, how many people do you think the guild should have to receive one?

I always look for guild packages when joining a server
They're nice, but not needed in my opinion
Can't stand guild packages
Prefer for it to be 5 people to receive guild package
Prefer for it to be 10 people to receive guild package
More than 10 to receive guild package

Chemical Crush

#45
DISREGARDTHISCAUZE I completely read wat u said wrong ;-;

-is still half sleeps-

Kensei

Quote from: Chemical Crush on Nov 22, 2011, 11:08 AM
It's kay I still lub readin ur posts ;p

Just I noticed it derailed to things other than low rates, which is fine, talking about guild packages on any rate is fine.  I just notice some people have a different opinion of what is imba and what's not.  I just found it quirky that said low rate was offering some serious stuff for guilds like +7 gears and mvp cards.  I was like, wtf kinda low rate is this?!
Do u still lub me personally then? ;_;

@ Thoth : imo, low-rate's competition is about gearing up and MvPing. if you give even +4 MvP items, it would made things easier, hence less competition. my opinion. low rate should be showing the player growth as the progress. not how the end-product of the player (like full high-end gears, over-upped).

@ Chemi : multi quote my hon D:< and he didn't say MvP card lol. only MvP items (Vset, Dset) etc.

Chemical Crush

#47
Im still sleepy.  Gimme break D:

I agree though that Low Rates are all about showing growth, PvE wise.  So if you just spoon feed them high end gear they will become bored.  What the heck is there left to do besides try to get the server first +10 of everythingintheworldknowntoRO?

Not saying all Low Rates that are based around PvE, which are most, are boring.  But offering high end MvP gear is just ridiculous, for a Low Rate. 

I remember a low rate I played that seriously just offered some OBBS, OPBS ( Like 5 or something ) and an emp for the guild leader.  I think they also offered something else but I can't remember.  And of course the players were like.  QQ U SHULD OFFER ALL DIS CRAZY GERZ.

I believe people have forgotten what Low Rates are usually about.  I've seen people try to make Low Rates into PvP / WoE servers and it just didn't work, people didn't want to take the time to level or find their gear, which I DO NOT blame them if they just wanna hop on, pwn a few nubs get their gear fairly quickly and all.  Not that I'm saying a Low Rate can't develop good WoE or PvP.  But trying to base the server off of that from the start is usually just a mistake.  Well, to me anyways.

Thoth

why not make the concept of guild packages completely outdated? not everyone arrives in groups of 10 or 20. if you want woe/bg server, instead...

when people choose a second class, give them some really trashy, unrefinable, char bound versions of the mvp items.  an alch/creo would get:
"broken valk armor" which gives 0 def, 50% stun resist, no stats, no slot, freeze immunity and is unbreakable cuz its already broken.
and
"ugly fish hat" after you saw yourself in the mirror wearing this, nothing will stun you. gives 50% stun resist, 0def, takes up all headgear slots
or a prof gets
"dirty stinky knife" everyone stays away from you, nobody knows where that knife has been! gives 5% demihuman resist, 20 atk.

you could make a whole line of trashy charbound versions of woe essential gears, which cannot be traded or storaged. just enough to compete, and give to everyone who joins server so theres no "guild favoritism" or that one guildie doesnt get left behind. if this is too much for you, then dismiss guild packs entirely.

Strudel

Funny names and descriptions.
But if you're talking about making custom items and using those that's a whole different dimension you're going to..

Thoth

Quote from: Strudel on Nov 22, 2011, 01:54 PM
Funny names and descriptions.
But if you're talking about making custom items and using those that's a whole different dimension you're going to..
not really. its just weak imitations of things that are already there.

Triper

I think that with that items it would be too much but something as like a set of items[more then 2] being free by doing the normal job quests[1º at novice, 2º swordman, 3º at high sword, 4º at lk for example] and when together you get something needed for woe as a basic thing[that's actually a nice idea!] as 3 pieces of a set = anti-stun for creator, -10% demi for prof, marc for high priest, etc[all without slots and 0 def/mdef] would be nice.
People who know what to do together would get advantage of the said items and get a chance against already geared players that way.

It's like giving a smell of what you should get to play there which would be good I even fr newbies and like making people who don't woe maybe going too getting more competition in the end.

Thoth

Quote from: Triper on Nov 22, 2011, 03:12 PM
-10% demi for prof,
too much. thats literally a CK replacement. gotta make it less

on that note, one might reduce the stun resist for creo stuff a little so its 80% or so

Strudel

Still to high considering you can use vit to improve that stun resistance..

Thoth

#54
Quote from: Strudel on Nov 22, 2011, 04:59 PM
Still to high considering you can use vit to improve that stun resistance..
creos that run vit? you must be one of those kawaii hat GMs  :o
any creo who has vit would lose a creo vs creo matches for sure, and kill the pally devoing him too. nevermind weaking his damage potential.
20vit + 80% resist does not equal 100%. for better or worse. it multiplies instead to be about 84% stun resist and the stun duration would still be terrible. if any good gypsy shows up (they are kinda rare), they'll scream 5 times a second and that creo is going to be permanently stunned and unable to move. nevermind the wizards using the stun bg rod +meteor.
maybe 90% stun resist would be minimum for the free items. then they would at least be able to run away?
force em to kill mvp if they want 100%

Triper

Quote from: Thoth on Nov 22, 2011, 04:15 PM
too much. thats literally a CK replacement. gotta make it less

on that note, one might reduce the stun resist for creo stuff a little so its 80% or so
Not if the set wouldn't let you maximize that as a ck let's :P Anyway, it's just an example, probably the better would be a 3 pieces thing using headgear+garment+weapon and give something as 10-12% to demi-human which is like a free feather beret or a large bapho horns[def version] but worse.

Quote from: Strudel on Nov 22, 2011, 04:59 PM
Still to high considering you can use vit to improve that stun resistance..
Creo vs Creo[AD wise, not going into being smart and use other factors], the one with better reduces, can spam faster and have less vit will always win.

In this example, just and only anti-stun free to a creator by, let's say, armor+headgear+garment is the same as saying bye to marc and nox/jakk/marse/whatever people like to use according situations that can be countered[in some factors, not all ofc] with lp[this would also force team strategies change a bit from the usual as they're until everybody is at 100%]. Wouldn't be perfect but would be an ok start. Want better? Hunt the gears but you've already an ok advance and can always swap 1 piece of the set as armor for marc from times to times until you've the -100% anti-stun made as it's usually made. It won't be perfect never ever but will help at the begin on a low rate[I guess] and would even let woe start from the begin of the server since everybody would have start gears to have fun I guess o.O

Kensei

Quote from: Thoth on Nov 22, 2011, 01:51 PM
when people choose a second class, give them some really trashy, unrefinable, char bound versions of the mvp items.  an alch/creo would get:
"broken valk armor" which gives 0 def, 50% stun resist, no stats, no slot, freeze immunity and is unbreakable cuz its already broken.
and
"ugly fish hat" after you saw yourself in the mirror wearing this, nothing will stun you. gives 50% stun resist, 0def, takes up all headgear slots
or a prof gets
"dirty stinky knife" everyone stays away from you, nobody knows where that knife has been! gives 5% demihuman resist, 20 atk.
What? Lol. Stun resist is a must, but that does not mean it should be obtained easy by that way. So does demihuman resist. The items you suggested are not trashy at all. It acted as substitute for MvP items, hence I could say it's the same as the MvP items itself. No one cares about DEF on WoE today.

And it seems like you be talkin bout WoE on Low Rate? Suggesting this and that. Quit the discussion. Gypsies will own WoE on low-rate mostly due to lack of gears on certain classes. Unless it's high-end guild WoE, you won't be able to see a decent WoE scene.

-brb reading first post so Chemi won't keel me-

Karuna-tan

When it comes to low rate servers (seeing that I play on one), I don't feel there's a huge need for guild packages. Sure, a small package consisting of emp, few battle manuals for each member and some basic equips (a bit better than the ones you can get from an NPC) sounds nice, but it's not necessary. With a little effort you can get the mentioned equips by farming and I'm sure that the said farming will also give you a bit of experience as well. But then again, this is coming from a player who started on a low rate server over a year ago with nothing and happily got herself 5 trans chars in a bit over a year. :P
"Howard, you do know I've got a number of ways to poison you. In your sleep. Your food. You don't want that to happen do you?"

Yuzo

#58
High rate - yes, I play high rate for ease not to trouble myself.
Low rate - no, if I was going to play a low rate clearly I would prepare myself to work for things. If I was going to move my guild to one, I would inform them about it not being a giveaway server.

Chemical Crush

Quote from: Yuzo on Nov 23, 2011, 06:00 AM
High rate - yes, I play high rate for ease not to trouble myself.
Low rate - no, if I was going to play a low rate clearly I would prepare myself to work for things. If I was going to move my guild to one, I would inform them about it not being a giveaway server.

This is how I feel.  High Rate and Mid Rate I can totally see a guild package, I would assume people would join low rates because that means they work for their gear.