LR? WoE/BG oriented in which items are obtainable there? Are you kidding me? In LR it's pretty obvious badge rates are going to be lower, less supplies obtainable for BG in which those means BG will be run half-assed with people thinking thousand times before asura/edp/acid demo. That doubt will cause the rise of trash WoE classes like aspd-wh0re sinx, zerk LK, etc, which will even degrade WoE players quality. Even though if the server could run, again, the players quality are going to be lower than low-tier mostly.
Second point, low exp rates but high drop rates is just terrible. Players are not going to just make one fixed character, max level and gear it, then will WoE with the same class all the time until he/she quits. How if they need to roll another class? Make another character? In a LR server, how long do you think it will take to max out one character? I'd rather waste my time on killing random MvP than leveling all over again on a 9/10 years old game.
No, Kensei, you completely missed my point by assuming
typical LR server styles of today instead of suspending those presumptions and imagining the ones I mentioned.
Let me make it simpler: Imagine ChronosRO/VisionRO/NeuRO's BG Supplier on a server with 3/3/2 rates. It'd still be a
LR because of the rates, but it'd be
WoE+BG oriented because of the features, most notably the PVM BG Supplier. I'm
not arguing about how good these servers would be, or how good the players on these server would be, because that's not what this topic is about. It's about "Why in the World would someone implement Guild Packages with +7 MVP gear on a LR server". Hell, even on MRs and HRs, just because a server offers +7 MVP gear in guild packages doesn't mean you still wont have those same trash, aspd-wh0re sinx players.
Plus, a 3/3/1k server would still be a Low Rate. So why in the world would someone going to play a 3x rate server expect to level up fast? No offense, but that perspective ("How if they need to roll another class? Make another character? In a LR server, how long do you think it will take to max out one character?") is more of a MR/HR players perspective, than a Low Rate players--which, again, is what the OP was asking about. Having the higher drop rates would mean you could gear out your character before transing, so you don't end up being 99/70 with just a pantie, undershirt, and Hunter Bow to your name. In addition, if you add a PVM BG Supplier that offers some exp for Medals, you could end up with even more players in BG than PVM because they'll level there faster, which is the purpose of a BG server if I'm not mistaken. Luring more ppl into BG, I mean.