Increases physical attack against DemiHuman monster by 70%.
Increases critical attack against DemiHuman monster by 20%.
Indestructible (except in upgrade attempts).
[Refine Rate 6~10]
Adds a 5% chance critical damage to DemiHuman monster.
[Slaughter] Lv 1
[Refine Rate 9~10]
When dealing physical damage there's a chance that the weapon will awaken and grant max attack speed for 3 seconds.
but the script:
{ bonus2 bAddRace,RC_DemiHuman,70;[b] bonus2 bIgnoreDefRate,RC_DemiHuman,20[/b]; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus bCritAtkRate,5; } if(getrefine() > 8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{}
why the script say bonus2 bIgnoreDefRate,RC_DemiHuman,20 ?it is wrong, isn't it? then what should i change it into? bonus bCritAtkRate,RC_DemiHuman,20 ?