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Author Topic: Possible to set a castle's econ and def?  (Read 716 times)

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Offline SilverStream~

Possible to set a castle's econ and def?
« on: Sep 27, 2009, 11:48 am »
As topic title, is there are way to set this?
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Possible to set a castle's econ and def?
« on: Sep 27, 2009, 11:48 am »

Offline Relics

Re: Possible to set a castle's econ and def?
« Reply #1 on: Sep 27, 2009, 12:08 pm »
For kriem @warp prtg_cas01 110 181? afaik, the npc ahvray let's you manage eco and stuff.

Also doubt there are commands to max eco/def/guardians and whatnot.


http://science.leidenuniv.nl/index.php/tinbergen/archief/

Less active on the forums nowadays because of school.

Offline SilverStream~

Re: Possible to set a castle's econ and def?
« Reply #2 on: Sep 27, 2009, 12:39 pm »
The npc only let's you handle econ and the other twice every day.  So in order to have 70 econ and 40 def I need a week to get it there.

In order to test various things this is very difficult, seeing it as people are always breaking emp's and messing around.
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Offline Relics

Re: Possible to set a castle's econ and def?
« Reply #3 on: Sep 27, 2009, 02:32 pm »
Meh, it's not in eA (commands or anything to manually increase castle def/eco) so test server won't implement it.
OR if you know a command that does it.. then tell me

If you really wanna test this eco thing, you might aswell run a local server and mess around with castle eco/def there.


http://science.leidenuniv.nl/index.php/tinbergen/archief/

Less active on the forums nowadays because of school.

Offline SilverStream~

Re: Possible to set a castle's econ and def?
« Reply #4 on: Sep 27, 2009, 03:06 pm »
Well if there is a way one can make a day be 24 seconds, that might be ok.
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