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Author Topic: Dead Cells in Bio 3  (Read 1883 times)

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Offline Synesthesia

Dead Cells in Bio 3
« on: Jan 21, 2008, 02:38 am »
After using Ice Wall on the ledges in Bio 3, used for MvPing, a dead cell is created there and we're not able to drag the MvP into it.  This bug makes practicing common Bio 3 MvP strategies for upcoming servers impossible.  Could a GM please fix this.

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Dead Cells in Bio 3
« on: Jan 21, 2008, 02:38 am »

Offline yC

Re: Dead Cells in Bio 3
« Reply #1 on: Jan 21, 2008, 03:31 am »
if it's client side u can try logout and log back in.

If it's another of the eA /features/ then u probably have to wait until server crash and reboot ...

Offline Synesthesia

Re: Dead Cells in Bio 3
« Reply #2 on: Jan 21, 2008, 05:11 pm »
I have been on many eA servers and this is the first to feature the dead cell bug.  Is it very hard to fix T.T?
« Last Edit: Jan 21, 2008, 05:12 pm by Synesthesia »

Offline yC

Re: Dead Cells in Bio 3
« Reply #3 on: Jan 21, 2008, 05:57 pm »
if it's the client miss update of the map that happens a lot with icewall.  I personally experienced it dating back to iRO days ... that will fix if you login and out as mentioned above.

If it's a server side thing, the problem is we don't fix anything on the test server except (auto-)reboot when it crashes.  Anything that come from eAthena stays even if bug or exploit.  Otherwise it wouldn't be called an eAthena test server.



Offline Riotblade

Re: Dead Cells in Bio 3
« Reply #4 on: Jan 21, 2008, 06:23 pm »
I have been on many eA servers and this is the first to feature the dead cell bug.  Is it very hard to fix T.T?

This isn't a live server and it's just here for testing.  It runs the LATEST versions of eA so whatever bug occurs is nobodies problem except eA's.  We fix nothing ourselves since this isn't our job.