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Author Topic: Stun issues on a classic Wizard.  (Read 2911 times)

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Offline Aeroskye

Stun issues on a classic Wizard.
« on: Jul 05, 2016, 10:46 AM »
So I made a wizard with 120 int, 125 dex, and 30 vit Wizard. I should add that its a 99/50 classic server. My guild is yet to join WoE, but I am concerned on how I should tackle stunning my dancers.

Honestly I couldn't swallow the idea of being a vit wizard during WoE who either casts s*** slow or does puny damage considering the fact that mdef gears are a common thing during this era.

Any tips on how I deal with stun? Any idea other than having a priest spam recov. continuously on you with a devo crusader? Also, how would it fair out during WoE.

For defensive pre-cast the idea is to cast and hurt with MS spams and stack em.

What say?

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Offline vashgibz13

Re: Stun issues on a classic Wizard.
« Reply #1 on: Jul 05, 2016, 11:14 AM »
Thats the best you can do. Once the dancers come in, your guildmates monks or other killers should bring it down quick.

Offline Aeroskye

Re: Stun issues on a classic Wizard.
« Reply #2 on: Jul 05, 2016, 02:06 PM »
That's fine during defense, how do you approach attack?

Offline flipflop9000

Re: Stun issues on a classic Wizard.
« Reply #3 on: Jul 06, 2016, 01:23 AM »
You can hope that you don't get stunned or that the enemy team gypsy doesn't use scream. Even if you get recov spammed, gypsy scream delay>recov delay. Plus, your already casted skills will get cancelled by stun(I think). For attack, don't worry about it. Lol. Not really very much you can do except spam as much as you can.

Offline Playtester

Re: Stun issues on a classic Wizard.
« Reply #4 on: Jul 06, 2016, 09:41 AM »
Anything below 60 Vit is just too bad for PT WoE. You will just be perma stunned.

Also strongly depends on server setup. Official stun from scream has 4000ms aftercast delay and doesn't actually stop you. But it's different on most private servers.

Offline Chojiro

Re: Stun issues on a classic Wizard.
« Reply #5 on: Jul 09, 2016, 08:06 PM »
MS isn't even strong when your enemies wear a marc, stacking tons of meteors actually does nothing on a warp with loki when your enemy has gear, probably better to use JT. MS is only useful because there's no decent other AoE damage besides SG+LoV (which doesn't stack).
« Last Edit: Jul 09, 2016, 08:11 PM by Chojiro »
beep beep

Offline Zereges

Re: Stun issues on a classic Wizard.
« Reply #6 on: Jul 10, 2016, 11:51 AM »
MS isn't even strong when your enemies wear a marc, stacking tons of meteors actually does nothing on a warp with loki when your enemy has gear, probably better to use JT. MS is only useful because there's no decent other AoE damage besides SG+LoV (which doesn't stack).
You probably never played WoE with multiple wizards on warp.
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Offline ggwp

Re: Stun issues on a classic Wizard.
« Reply #7 on: Jul 10, 2016, 11:28 PM »
Its 99/50 classic server , wizard have less than 130 dex and bard wont able to reach enough after cast delay reduce for spamming decent MS.
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