does Thara/Popo reduce magic damage?

Started by boxGloom, Jan 07, 2013, 11:52 PM

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boxGloom

does it lower damage from HW magic if they have wear it?

Triper

Any racial reduction gear reduces magical dmg and physical dmg so yes. You can even test this easy with and without them vs magic dmg.

boxGloom

so if I have triple bloody boned rod it will also increase damage?

Triper

If you're using that type of gear, your atk based dmg[this won't work with skills like CT or SBK since they have increases based on +atk and +%atk gear and this is a % mod] will increase, yes.

In the case of the magician class, I think that your rod will only work for Magic Crasher since is a ranged skill that uses matk for dmg but works like any physical dmg skill that uses % mods.

Here is a quick easy "manual" for reference to be easier to understand while checking stuff at rms and probably will help you to clear all your problems.


If you check items and see, at the item script part, something like:
bonus2 bMagicAddRace,RC_X,Y;
This means that it will increase matk based dmg made to a monster of a race by a value where X is the race and Y is the increase in dmg in % so something as:
bonus2 bMagicAddRace,RC_DemiHuman,10;
will make you give +10% matk based dmg vs Demi-Human race monsters.

If you check items and see, at the item script part, something like:
bonus2 bAddRace,RC_X,Y;
This means that it will increase atk based dmg made to a monster of a race by a value where X is the race and Y is the increase in dmg in % so something as:
bonus2 bAddRace,RC_DemiHuman,10;
will make you give +10% atk based dmg vs Demi-Human race.

Whenever you check an item and see something like:
bonus2 bSubRace,RC_X,Y;
This means that it will reduce dmg from X race by Y % like:
bonus2 bSubRace,RC_DemiHuman,10;
means that you get -10% dmg[any type of dmg] from demi-human race monsters.