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21
wolves you can mob, spore single  target which took longer time. ur choice
22
i think its because vanilla pre renewal servers are played by older generations. while renewal and classic revo are played by alot younger players which just started playing RO when it was already renewal or classic revo. vanilla pre renewal taste best because its really feels nostalgic when we were playing it. most vanilla pre renewal players already got children or working so they got almost no time to play. i dont think its easy to attract younger players who started playing RO at renewal or classic revo patch. if someone want to commit in making vanilla pre renewal server they must know that they only can attracts old players. for classic server mostly played by old players too especially who quit before pre renewal patch. but mostly played by pre renewal players who want to nostalgic how were things before pre renewal. some said classic more balanced compare pre renewal though, that's why some prefer classic server.
23
Is there a way to make a sound selection affect all directions? Selecting every frame manually 8 times for each sound effect is kinda annoying.
Act Editor has nice scripting UI which probably can be used (and it even has some nice examples of usage so tweaking one of them should be piece of cake).
24
Adding sounds like that doesn't do much though, they trigger only sometimes.
Well the program only plays 1 sound at a time.
And in game you need to not use the first frame cause its only gonna be played next loop.
If you want it to play at the start it needs to be on the second frame.

I wanted to add sounds to some sprites... most of the monster past id 2000s don't have any sound effect and it just looks weird.
and game has so much sound effect, you don't need to import your own to make some of these monsters sound good.

Is there a way to make a sound selection affect all directions? Selecting every frame manually 8 times for each sound effect is kinda annoying.
25
General Discussion / AGI Kn ight Build Help
« Last post by Marius556 on Jul 13, 2018, 08:29 PM »
So currently I am a swordsman that is has a base lvl of 14. I have not used a single stat point because I want to make sure I do this right. I am trying to get ideas or a guide to make sure I am applying the stats correctly for an AGI Knight. I put up a chatroom in the game but have had no luck with help. If anyone can provide me with help for an awesome 2 Handed Sword AGI Knight, that would be great. Thanks for your time.
26
Adding sounds like that doesn't do much though, they trigger only sometimes.
27
Oh thanks... why is that program not on the tools page? I thought actOR was the only one.
28
Long Lost Friends / Re: Looking for AbelVox
« Last post by Redout12 on Jul 13, 2018, 10:06 AM »
Could you post some of your old EuphRO pictures? I'm a bit nostalgic for it, I would appreciate it. Hopefully you can find Abel.
29
The sound editing function in Actor 1 & 2 are broken. Use Act Editor. It is much more user friendly as well.
Here is the Link.
30
I've never used Actor2 but have you tried ACT Editor? I added sound files there just fine.
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