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Author Topic: Creative Editing: Most Valuable Player (MVP)  (Read 129708 times)

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Offline bleu

Re: Creative Editing: Most Valuable Player (MVP)
« Reply #60 on: Oct 09, 2009, 08:07 PM »
@bleu

Ok, I will try that again.

Btw, is it possible to create a guide on how to completely remove character level 99 aura and the bubbles around the character. For 2nd job and trans.
I tried copy ur "I can see it clearly now" invisible .tga and .bmp to replace the aura but it just doesn't work.

Why don't u just turn off aura by typing /aura?

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Offline 11768

Re: Creative Editing: Most Valuable Player (MVP)
« Reply #61 on: Oct 09, 2009, 11:38 PM »
Yeah, but the bubble couldn't be turned off.

Offline bleu

Re: Creative Editing: Most Valuable Player (MVP)
« Reply #62 on: Oct 26, 2009, 02:15 AM »
Yeah, but the bubble couldn't be turned off.



There are two versions of Bubble effects at base lvl99. One is controlled by freezing_circle.bmp and the other is controlled by whitelight.tga. What's the difference? freezing_circle.bmp are bubble effects for Non-Transcendent classes like Alchemist, Priest, Super Novice, Ninja, Gunslingers etc... while whitelight.tga is for Rebirth/Transcendent classes like High Priest, High Merchant, Scholar, etc.. Exception to the rule; the bubble effect for Takewon boy/girl, Soul Linker, Star Gladiators and Baby classes are controlled by whitelight.tga.

Just make sure freezing_circle.bmp and whitelight.tga are blank or "hot pink" (Red: 255 Green: 0 Blue: 255). You can download the modified files from here and place them in the following directory C:\Program Files\Gravity\RO\data\texture\effect.

To remove the Aura just type /aura. It's also worth noting that you can switch off effects by typing /effect. Not only will it remove the effects of Aura and Bubbles but also every other effects in game.
« Last Edit: Oct 26, 2009, 04:18 AM by bleu »

Offline Lampz

Re: Creative Editing: Most Valuable Player (MVP)
« Reply #63 on: Dec 09, 2009, 09:00 AM »
Question if my client.exe doenst read the data foldeR?

because my hex code is outdated..

can i just compile it back Insde the .grf?

Offline Hunt

Re: Creative Editing: Most Valuable Player (MVP)
« Reply #64 on: Jan 01, 2010, 03:40 PM »
I have another problem of editing auras too :)
http://www.ratemyserver.net/forum/support-b7/fail-attempt-on-changing-default-aura/0/
please help me when you are free bleu, many thanks :D

Offline tsikk

Re: Creative Editing: Most Valuable Player (MVP)
« Reply #65 on: Mar 13, 2010, 01:59 AM »
-.-i hope this will work xD

Offline scrollLock

Re: Creative Editing: Most Valuable Player (MVP)
« Reply #66 on: Apr 21, 2010, 10:53 PM »
this is cool.

Offline Shiryu

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Re: Creative Editing: Most Valuable Player (MVP)
« Reply #67 on: Apr 22, 2010, 12:22 AM »
I believe many people will like this and most of them are guild breakers.


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Offline ted12345

Re: Creative Editing: Most Valuable Player (MVP)
« Reply #68 on: May 07, 2010, 09:02 PM »
Hi bleu,

I am having some problems changing the sprites, I am currently playing on LuminaRO and I have done everything as you said, but the sprites are not changing, I will post some screen shots for you to see.




I don't know what I am doing wrong, I tried to change Stalactic_Golems into zombies, so I copied the two stalactic_golem files into the folder shown above and changed the names into zombie. But when I log on and go find the stals, nothing changed, I also went to a zombie but still the zombie is the same meaning I didn't accidentally reverse it.

I don't know what is wrong, could you help me? If you need additional info please feel free to ask, thank you.

Offline Zereges

Re: Creative Editing: Most Valuable Player (MVP)
« Reply #69 on: Oct 31, 2010, 06:19 AM »
Late but still, maybe your server doesn't support data folder and you should add edited files in their grf (luminaro.grf/lumina.grf or something like that) or if your server is renewal, you can add new line (at start) to data.ini (maybe customized to lumi.ini or something like that) contains "0=yourgrf.grf" followed by 1=..., 2=... so it will look like this:
Code: [Select]
[Data]
0=yourgrf.grf
1=lumina.grf
.....
x=data.grf
Player of Phoenix Fury, Pestilence & Ekirei.

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Offline butterball28

Re: Creative Editing: Most Valuable Player (MVP)
« Reply #70 on: Nov 02, 2010, 11:57 AM »
Hey! is it possible to edit the "invisible" effect of assassin cross? or other jobs? =)) i can't find the sprite for  players who do invisible skills

Offline Zereges

Re: Creative Editing: Most Valuable Player (MVP)
« Reply #71 on: Nov 02, 2010, 01:21 PM »
Yes, its impossible w/ grf edit :)
No hacking :)
Player of Phoenix Fury, Pestilence & Ekirei.

Diablo 3: S13 Necromancer (top200).

Ragnarok break now.
My EndlessTower Video

WoW (Drak'Thul): Zere, Shadow Priest, <Pantai Rheî> (offline too)

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Offline butterball28

Re: Creative Editing: Most Valuable Player (MVP)
« Reply #72 on: Nov 03, 2010, 12:54 AM »
Yes, its impossible w/ grf edit :)
No hacking :)

is it meant for my message? xD

but it is possible right? but not with grf edit? but considered as hacking?

Offline Zereges

Re: Creative Editing: Most Valuable Player (MVP)
« Reply #73 on: Nov 03, 2010, 04:35 AM »
As I said, its impossible w/ grf edit. You can hex client and it will be considered as hacking
Player of Phoenix Fury, Pestilence & Ekirei.

Diablo 3: S13 Necromancer (top200).

Ragnarok break now.
My EndlessTower Video

WoW (Drak'Thul): Zere, Shadow Priest, <Pantai Rheî> (offline too)

My Anime List
My StackExchange

Offline Sil

Re: Creative Editing: Most Valuable Player (MVP)
« Reply #74 on: Nov 04, 2010, 10:53 PM »
Alright.

-There is no guiding .ini to fix the .grf order
-I put the spr and act in the right folder, inside the data\sprite\¸ó½ºÅÍ
-I put the spr and act in the right folder in every .grf.

I did this before and it worked, but on this server it doesn't. What could there be?