Stats:
70-80 STR
80 DEX
Rest int and vit
Acolyte Job level: 50
Monk Job Level: 50
Divine Protection 9 / 10
Demon Bane 1/ 10
Ruwach 1 / 1
Pneuma 1 / 1
Teleportation 2 / 2
Warp Portal 4 / 4
Heal 10 / 10
Increase Agility 10 / 10
Decrease Agility 1 /10
Aqua Benedicta 0 / 1
Signum Crucis 0 / 10
Angelus 0 / 10
Blessing 10 / 10
Cure 0 / 1
Iron Hand 5 / 10
Spirits Recovery 2 / 5
Call Spirits 5 / 5
Absorb Spirits 1 / 1
Raging Trifecta Blow 5 / 10
Body Relocation 1 / 1
Dodge 5 / 10
Occult Impaction 3 / 5
Finger Offensive 5 / 5
Steel Body 3 / 5
Blade Stop 2 / 5
Fury 3 / 5
Asura Strike 3 / 5
Raging Quadruple Blow 3 / 5
Raging Thrust 3 / 5
Just pnuema, TSS anyone, snap away, heal if injured, continue with process, snap away, absorb your own spirits for sp, come back and fight etc.
It's easily levelling up with this build too. For levelling, you can just get occult and go somewhere with monsters that have high def and just go crazy.
Or go to Anubis and heal them to death, that works too.
Champion is fun with this build since you get more skill points for occult to be maxed and you get PPS. You can land an occult inside a PPS making it look like 2 hits of PPS in one move. Of course, you could also then throw the rest of the spheres at them since PPS already pushed them away.
That's what I consider tactical. I don't know if you had another one in mind.