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Author Topic: customizing homunculus sprite/ client sided  (Read 1757 times)

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Offline Ahn

customizing homunculus sprite/ client sided
« on: Mar 04, 2011, 04:08 am »
i simply want to know if theres a way to turn my amistr sprite into one of the mutated homunculus sprites. i've tried everything only to fail miserably.

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customizing homunculus sprite/ client sided
« on: Mar 04, 2011, 04:08 am »

Offline Nekac1

Re: customizing homunculus sprite/ client sided
« Reply #1 on: Mar 04, 2011, 06:06 pm »
Homunculus sprites can be found in "data\sprite\homun\"
You have to edit amistr.spr/act or amistr2.spr/act into anything you need.
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Zereges, Ekirei

Offline Ahn

Re: customizing homunculus sprite/ client sided
« Reply #2 on: Mar 05, 2011, 03:37 am »
k so i got all the actor and grf editor stuff. read all the tutorials i could understand and actually managed to do some cool stuff to my homunculus(right now its a baphomet). but i still cant find the damn .act/.spr for the mutated homunculus. i dug around and found out its in some lub type file. which i have no idea how to find, so im going to just take a damn sprite sheet and make the act/spr files myself. anyways thanks for answering a question that was probably obvious to you, it really did help me out.