Which is better?

Started by GnawMons, Apr 29, 2013, 10:17 AM

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Which is better?

Trancend jobs
13 (72.2%)
Third jobs
5 (27.8%)

Total Members Voted: 18

GnawMons

I would like to know which is better. Are the old ones better than the new ones? Please reply about WHY you think that the option you chose is better.  /go   /no1

Triper

Hardly you can get a true opinion for this because it's a personal thing.

I personally think that the 3rds are more broken then the trans since most of the time it's just a who attacks first festival.

SukiChii

I've hardly played with 3rd jobs so I really wouldn't know....

Fruit Pie~

There's no "non-trans" option (and that was the best era by far, other than a few rough spots like Alchemists and Assassins being completely weak), so I voted 3rd class.

The reason for this is that with 3rd classes, everyone is broken. Everyone has skills that snap game balance in half, and it feels sort of balanced, in a very weird way. Post-Skill Balance Renewal is also the only time the Blacksmith class line ever got to be good (Mechanics are really awesome) and that earns some respect from me. Of course, Archbishops have no broken skills, suck balls and you should never make one, but the High Priest had already gone out with a whimper in Trans, so I'm not blaming Renewal for this one.

With Trans classes, you have classes that are more powerful than others, plain and simple. LKs and either HWs or Snipers (respectively if you're in a party or solo) will always be better than everyone else in PVM, Creators will always be better than everyone else in PVP while SinXes and Champs hold a distant but unchallenged second place. And, of course, it features classes that are inferior to other classes in every possible way, with no useful gimmicks : Whitesmiths, High Priests and - to an extent - Stalkers.

So yeah, there you have it!

GnawMons

I personally think that trans are a bit harder and quite better. Since some are inferior to others. Especially my high wiz who had low vit which she means she couldn't survive much longer. But it was fun killing people while struggling to keep your hp up.

On the third jobs, The new skills and sprites are good and all but...It kinda kills the enjoyment. Some are overpowered and it feels a bit unbalanced. The Genetic can protect himself without a homunculus which feels like it broke the bond. But the pros here is that gameplay feels easier.  /ho

I played both trans and third jobs but I still can't make up my mind.   /sob

Astraeos

What do you mean better? Like gameplay wise and balance from separate servers? 3rd jobs were pretty fun until the Mora patch, where things just get really retarded. The balancing changes that have always been needed for RE are pretty easy to spot and really simple changes. If anyone ever wanted to make a successful and balanced server it would take some simple tweeking to not make certain skills absolutely broken.
rAthena has to get the damage formulas right first.

sheena

The image in the avatar is from RivalRO and I am open to server(s) that meets my needs without any stupid player package

GnawMons

Hohoho~ /ho

Thank you very much to all the replies. It seems that the trans jobs won.
But I'm still open for suggestions  /no1
Quote from: Astraeos on Apr 30, 2013, 01:26 PM
What do you mean better? Like gameplay wise and balance from separate servers? 3rd jobs were pretty fun until the Mora patch, where things just get really retarded.

Both actually... and I agree that the Mora patch made everything bad. xD

Quote from: sheena on May 01, 2013, 03:04 AM
The truth hurts
/ok

iDowngrade

I myself, do not have a prefference, i really like both ALOT, i know that 3rd jobs are TOO DAMN BROKEN, yet i have fun with both, which is the point of playing Ragnarok, i hope you enjoy it the way i do :D

SukiChii

I love arcbishop like dadqwdqwdqwfqdfqf.

Fruit Pie~

Quote from: SukiChii on May 05, 2013, 03:57 PM
I love arcbishop like dadqwdqwdqwfqdfqf.
My condolences.

The sprite does look great, though!

SukiChii

I also like Wanderer's sprite.

Fruit Pie~

Personally, I'll always have a soft spot for the Madogear.

It's also the only way I'll play female characters in a Renewal server, because just look at the Royal Guard's armor. ._. And that's the most well-dressed character.

Daletos

Quote from: Triper on Apr 29, 2013, 12:46 PM
Hardly you can get a true opinion for this because it's a personal thing.

I personally think that the 3rds are more broken then the trans since most of the time it's just a who attacks first festival.

This is a very bad misconception and was most likely rA/incorrect renewal. Back on Cookie on my sorc I was able to tank most things all day and out pot given I had CK/Thara/FB the basics etc. Sure there were the few things here and there I couldn't like gloomy spiral back when it was fdkjgjhfh3458954875 broken and so on. Granted this was pre Mora Patch which effed a lot of things up and before all the crap like arrow storm on rangers etc. But even know it is tolerable with the right set up/build.

Quote from: Fruit Pie~ on Apr 29, 2013, 07:19 PM
There's no "non-trans" option (and that was the best era by far, other than a few rough spots like Alchemists and Assassins being completely weak), so I voted 3rd class.

The reason for this is that with 3rd classes, everyone is broken. Everyone has skills that snap game balance in half, and it feels sort of balanced, in a very weird way. Post-Skill Balance Renewal is also the only time the Blacksmith class line ever got to be good (Mechanics are really awesome) and that earns some respect from me. Of course, Archbishops have no broken skills, suck balls and you should never make one, but the High Priest had already gone out with a whimper in Trans, so I'm not blaming Renewal for this one.

With Trans classes, you have classes that are more powerful than others, plain and simple. LKs and either HWs or Snipers (respectively if you're in a party or solo) will always be better than everyone else in PVM, Creators will always be better than everyone else in PVP while SinXes and Champs hold a distant but unchallenged second place. And, of course, it features classes that are inferior to other classes in every possible way, with no useful gimmicks : Whitesmiths, High Priests and - to an extent - Stalkers.

So yeah, there you have it!


Agree with Fruit on this pretty much. Spot on analysis on renewnal with yeah game balance is fgkjgfhfgdh but it sort of balances out since everyone can do something. I will say that what chu talkin about AB being useless boi/gurrl (I FORGOT AGAIN WHICH ONE OF YOU IS WHICH), AB can wipe the floor in pvp if you get a highly upgraded wand like +17 lich bone with double zaku or even the skullcap set with a high refined wand. Though yeah you basically need to be uber rich to make it worth, but once you can it is possible to compete on par with other really rich/well geared people. AND for the record clearance was OP as shiet back in the day when it worked on everyone and dispelled like everything lol, sadly not anymore since fixed :(. And agree with trans, its pretty balanced and a really regulated game we all still love, but I like change personally.

Additionally it is not as broken as many of you think. You have to first make sure where you try it is an updated/correct source such as official or a few select servers. And look at some of the changes, such as the people b**** about genetics, they have the second lowest hp mod now and are so flimsy its very easy to take them out if you got the right counter or sadly in this case attack them first :P.

Female sorc for best sprite, DAT LEG CLEAVAGE~

Fruit Pie~

Beta Clearance was literally the best spell ever. They didn't need to give the Archbishop anything else - give me an AB with max job level 6 and old Clearance as their only skill and I'll still think it's better than the current AB. XD

Unfortunately they nerfed it so hard it's now like using a really watered down version of the Sage's Dispel. Wonderful!

Third classes in general are much more fragile than trans classes, surprisingly. The HP mods are lower across the board, with the AB matching the WL's HP mod, the Rune Knight being dropped roughly to Paladin tankiness and the Geneticist now being made of paper. Except Mechanics, who got a huge HP boost and are now the ultimate PVP tank.

Triper

Quote from: Daletos on May 06, 2013, 02:39 AM
This is a very bad misconception and was most likely rA/incorrect renewal. Back on Cookie on my sorc I was able to tank most things all day and out pot given I had CK/Thara/FB the basics etc. Sure there were the few things here and there I couldn't like gloomy spiral back when it was fdkjgjhfh3458954875 broken and so on. Granted this was pre Mora Patch which effed a lot of things up and before all the crap like arrow storm on rangers etc. But even know it is tolerable with the right set up/build.

Not really, my opinion is posted based on what I see and know from officials since 99% of pservers aren't even half accurate with kRO and it's a bit more retarded now with some of the new skills to some classes even if the re-use delay is a bit big.

In officials, most of the time, you either kill first or get killed, in secs, hardly there is a different way of fight due to the buffs, gears and upgrades available there[it's pretty much P2W or bot until you're rich because they only ban the account if you bot, they don't ip ban according what people said here, at the forum, already and what a guy I know told me at Skype after he got caught lol] and people will abuse that at 100% there, when possible. For some reason, iRO tweaked a bit the WoE configs =P

Probably, at pservers, you won't see much people with, at least, +9 KVM weapons but on officials hardly you pvp vs people that won't use one if their build benefits from their usage.

Fruit Pie~

I agree with Triper. iRO is too custom, they should've gone a bit closer to official.

But yeah, the thing is that all the things you mentioned happened in Trans as well. ._. You died in roughly one second, whoever attacked first in PVP often won and botting was THE way to go on official servers. The difference is that every class can do that stuff in Renewal, and only three or four classes were truly effective in pre-Renewal. In a way, it's so broken it's balanced!

Daletos

Quote from: Triper on May 06, 2013, 09:23 AM
Not really, my opinion is posted based on what I see and know from officials since 99% of pservers aren't even half accurate with kRO and it's a bit more retarded now with some of the new skills to some classes even if the re-use delay is a bit big.

In officials, most of the time, you either kill first or get killed, in secs, hardly there is a different way of fight due to the buffs, gears and upgrades available there[it's pretty much P2W or bot until you're rich because they only ban the account if you bot, they don't ip ban according what people said here, at the forum, already and what a guy I know told me at Skype after he got caught lol] and people will abuse that at 100% there, when possible. For some reason, iRO tweaked a bit the WoE configs =P

Probably, at pservers, you won't see much people with, at least, +9 KVM weapons but on officials hardly you pvp vs people that won't use one if their build benefits from their usage.

Well I would say Cookie/Limit are pretty much correct with renewal mechanics fully implemented and working in comparison to rA servers. They may have a few kinks and some things being very slightly off, but for the majority everything is practically correct aside from Cookie for some stupid reason nerfing AD (people don't even use it there lol, everyone spams cart cannon). But sadly both have some of the worst administration and admins that are just interested in cash and have ruined there servers with overpowered donates, although recently both seem to be losing players rapidly (not like Limit was ever going any where to begin with). And yeah I do agree with iRO, but like you said we also have to consider they have god items while most servers do not as well as every buff under the sun and more from that god ridden kafra shop. Saw a video a few weeks ago of some RK OHKO everyone in pvp granted he had like perfect gear, mvps, and highly refined BG (assuming that all the others he pvped were not as rich/pay2win/bot). iRO is basically its own metagames with all those changes and exploits/bots so its hard to compare it with privates. Especially with physical classes because if people have megings lol.

I will say though it definitely gets broken when people get highly refined weapons such as BG weapons above +10 and so on. Clearly +9 BG weapons were not good enough, let alone the entire refine system so Gravity had to make it to +20... And then add stupid stuff like Cookie RO did by adding Lakumas to the cash shop (knife all classes can use, every 3 refine adds 40 attack and matk, and then everyone has like +18 of these from super cheap refine passes=ruined server). Thus since those weapons exist on a few renewal servers it does become unbalanced and then we get the 1-2 OHKOing/whoever attacks first thing sadly :(.

Quote from: Fruit Pie~ on May 06, 2013, 05:51 PM
I agree with Triper. iRO is too custom, they should've gone a bit closer to official.

But yeah, the thing is that all the things you mentioned happened in Trans as well. ._. You died in roughly one second, whoever attacked first in PVP often won and botting was THE way to go on official servers. The difference is that every class can do that stuff in Renewal, and only three or four classes were truly effective in pre-Renewal. In a way, it's so broken it's balanced!


Never again. Just no on that color. The thing with trans is its basically champ/sinx/creator while everyone else is support in regards to pvp (not saying you can't use the other classes, but these three pretty much dominate). Pvp is much more fun in renewal since you can practically solo on anything. Trans has its kinks too, but I think another reason it works so well is because everyone is familiar with their roles and what to do for the most part/expect to do in WoE/PvP since the its much more standardized to the general masses/RO players.