3rd Class Discussion

Started by asdfqwerty123, Aug 31, 2007, 12:20 PM

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asdfqwerty123

Third Class Jobs - Episode 13 Another World

Here is more information:
http://ro.doddlercon.com/wiki/index.php?title=Episode_13_Another_World

QuoteOverview

Episode 13 features new Third Class jobs, and a new PVP system.
Another World

From the ruins of Morroc, players can enter a new world. This world will be completely different from what you know exists in Midgard. It is a high level land controlled by several major factions. Players can choose to side with one of these factions and perform quests specific to them.
Third Jobs

    * Credit for "appearance" and "skill concepts" goes to Lune of RagnaInfo.
    * 3-1: First half of 2008.
    * 3-2: Second half of 2008.
    * It is unclear whether: Regular second class (2-1 and 2-2) ONLY (meaning no transcendent characters) can change into 3-1 and 3-2. -OR- both 2-1, 2-2, and their transcendent counterparts can change into third classes, with higher bonuses for those who rebirth first.
    * When going from 2-X -> 3-X, a character's base level will be kept the same, and their level limit (99) will increase (150).
    * It has been mentioned that a different status point system will be implemented to balance out the 99+ levels.

- Guillotine Cross
- Rune Knight

QuoteFaction PVP

    * In this new world, the player will eventually have to ally with one of the 2-3 factions available. At certain times (outside of regular WoE hours) there will be a large scale battle between these factions. The exact mechanics of this pvp system is unknown, though it is said there will be some type of reward for participating.

--------------------------------

Episode 12 Resurrection of Satan Morroc

QuoteOverview

Episode 12 is a new episode planned for implimentation on Korean servers during the last half of 2007, with a variety of new content. The 11th Sakray test session is expected to contain the following updates.
Episode 12.X: The Resurrection of Satan Morroc

    * Following the storyline of Ragnarok, the great demon Satan Morroc breaks free from his underground seal, destroying the city of Morroc. From the ruins lies a gateway to another world. Also planned is a new update to the Lighthalzen Bio-Laboratory. This update is planned for November - December 2007.

Additional Items

36 new cards will be added (Presumably starting where the previous card update left off). Also, new socket enchanted items and god-level items will be added.

Memorial Dungeon System

    * The Memorial Dungeon System is a system that allows the creation of instances (unique maps created solely for your party), for use with special missions. Two instance missions are planned with the implimentation of the memorial dungeon system, planned for release November 2007.

Ancient Seal

    * Ancient Seal is a planned instance mission for a large party of players. Beneath the monestary lies a seal where Baphomet has been locked away. The players must attempt to reinforce and hold these seals against attacks.

Infinity Tower

    * The Infinity Tower is a planned instance mission for a large party of players. The Infinity Tower is an endless set of increasingly difficult challenges as players make their way up the tower.

Bound Item System

    * The Bound Item System is a way that locks equipment so that it can only be used by that character. These bound items are given as rewards for quests, pvp, and memorial dungeon instances, and does not apply to regular dropped items from monsters. The Bound Item System is planned for implementation as part of the Memorial Dungeon System on November 2007.

WoE 1.5

    * WoE 1.5 is a new War of Emperium system that expands, but does not replace the existing WoE system. Ten new castles will be added, 5 to the Schwarzwald Republic, and 5 to the Arunafeltz States. These castles are created differently than existing War of Emperium maps, as they are nearly 2-3 times their size and encompase a single map with no warp portals, and require the attackers to control strategic points and break down gates in order to reach the Emperium. WoE 1.5 takes place at different times as regular WoE, and the actual times vary each week. The Schwarzwald WoE 1.5 is planned for September 2007, and Arunafeltz WoE 1.5 is planned for December 2007.

God Items Quest 2.0

A new quest will be added pertaining to the new castles to enable the creation of the additional god-level items.

Moscovia

The Moscovia update will be added during this episode/testing period.

New PVP System

    * In development is a new PVP system with special direction, objectives, and rewards. Two battlefields are planned for this new PVP system, with its implimentation planned for November 2007.

RO Renewal Plan

    * A series of optimizations are planned for both client and server. The client will receive new updates to its accessibility. The user interface will be improved, a quest management system will be added, and a new way to manage chat and battle messages. Network code will be optimized and the effects of network lag and congestion should be minimized. In addition, there will be new tuning and balancing done to classes and monsters to accommodate the addition of 3rd classes in 2008. These updates will be added in irregularly over the course of the episode 12 season.

Here is more information:
http://ro.doddlercon.com/wiki/index.php?title=Episode_12_Resurrection_of_Satan_Morroc


Guest

Yay more new classes lol it'll make the game more fun imo causing more class balance and creating new plans for WoE, Pvp, and MvPing

Mark

Archbishop:


Warlock

Ashe

edited

Ansuz Isaz

That'd be a pretty awesome sprite for them, though. =D It's very nicely done.

Guest


mark_sanbeda

I think the 3rd class jobs will be out at least mid or the end of this year...

Ansuz Isaz

For the official servers. perhaps. =P I have a feeling we won't see them until considerably later.

mark_sanbeda

Quote from: Veirt on Feb 11, 2008, 07:26 AM
For the official servers. perhaps. =P I have a feeling we won't see them until considerably later.

yeah kinda i mean back then about GS and ninja's it was already complicated what more if they add these....

phranxis

so this are the new trans jobs?

i wish this wouldnt come out :P

it would be pain in the donkey if these new classes would kill me


(WTF i didnt put donkey in this post? Oo)

mark_sanbeda

Quote from: phranxis on Feb 11, 2008, 08:26 AM
so this are the new trans jobs?

i wish this wouldnt come out :P

it would be pain in the donkey if these new classes would kill me


(WTF i didnt put donkey in this post? Oo)

the a s s was replaced w/ the donkey lmao that happened to me too  /heh well i still wanna see these new sprites in RO[coz imo already bored on my champs looks...]

phranxis

champs look terrible, monks are better

donkey donkey donkey donkey
donkey eats donkey  ;D

mark_sanbeda

Quote from: phranxis on Feb 11, 2008, 08:33 AM
champs look terrible, monks are better

donkey donkey donkey donkey
donkey eats donkey  ;D

I like the champs much better coz they have belts[make me feel kinda like a wwe champ]

Donkey eats Monkey  O0

Mark

They say that the skills are more good....



From RO Future Wiki.

mark_sanbeda

#14
Im kinda excited on the warlocks  /ok wish this comes out soon! coz itdl be cool id say  O0