It's not a major issue or anything, it's just for opinion sharing. And of course, not everyone would agree/disagree.
Allow me to start.
I'm actually a High Rate/SHR person. Personally the time consumption from doing stuff turns to a lazyman's paradise. But not just any SHR Rates that basically feels like a waterfall of exp and rates, the ones that leaves you a challenge like "Ok you can level up fast here, but you still need to work on your items." Most considers it to be too easy or effortless or "LRs are the real deal" stuff, but hey, it's their side. Another thing is PvP (considering the high amount of PROPER nerfs and skill fixes), which you have stats on high (255 or 999), affecting the time flow of battle. More HP means more time to kill (depends on class). A heavily customized SHR in the sense it can attract almost everyone, make them stay, still enjoy WoE and balanced PvP is hard to find nowadays however. >_>
Why I dislike LR and MRs? Grinding your level up to 99/70 (assuming a donator or not), chances are you'd be looking for parties or tankers, lucky if you get the items you'll need for pvp, you refine them slowly or buy stuff from other players for ease, then ends you to enter short-lived PvPs. By short-lived I mean with either a SinX just comes and gives you a Sonic Blowjock, a Wizard going "OH HAI GUISE" *SG* and Champs jumps suddenly Body Relocating and gives you the stars.
That's all. What's your story.