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Author Topic: Ring of Flame Lord & Ring of Resonace  (Read 2341 times)

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Offline sineas

Ring of Flame Lord & Ring of Resonace
« on: Apr 18, 2008, 03:22 pm »
First off... here's the link http://ratemyserver.net/index.php?page=item_db&comid=91

Here's what I think... slot it! /gg

So how 'bout you? what do you think?
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Ring of Flame Lord & Ring of Resonace
« on: Apr 18, 2008, 03:22 pm »

Offline Narbe

Re: Ring of Flame Lord & Ring of Resonace
« Reply #1 on: Apr 18, 2008, 05:58 pm »
sloting em....<_<"besides the skills the fire resistance and the stats lol sorry that would be haxor...im in XD


ZOMG ITS MUSICAL EXCEL SAGA<333333

Offline Guest

Re: Ring of Flame Lord & Ring of Resonace
« Reply #2 on: Apr 18, 2008, 07:03 pm »
lol they already do so much i don't think a slot would be a good idea >.<

Offline silverwing14

Re: Ring of Flame Lord & Ring of Resonace
« Reply #3 on: Apr 18, 2008, 07:38 pm »
puttng slot on them?? nah...the options dey give is to much... ::)

Offline Narbe

Re: Ring of Flame Lord & Ring of Resonace
« Reply #4 on: Apr 18, 2008, 10:48 pm »
B>sloted flame lord ring pm me offers o_o


ZOMG ITS MUSICAL EXCEL SAGA<333333

Offline Majora_younglink

Re: Ring of Flame Lord & Ring of Resonace
« Reply #5 on: Apr 19, 2008, 07:11 am »
Slotting them would be overpowered. The skills they give is already like ZOMG.

Also, I detest auto cast items/cards unless its supportive. Other skills come up at bad times usually.

Offline Pariah

Re: Ring of Flame Lord & Ring of Resonace
« Reply #6 on: Apr 19, 2008, 09:23 am »
Especially if Asura Strike etc. procs too often, you'll find yourself without SP or natural SP regen for quite some time. And the Meteor Assault doesn't seem to do that much damage either so the only "real" benefits in the combination are auto-cast Assumptio, Quagmire when badly outnumbered to slow the enemy down, and Finger Offensive for some damage.

Offline Narbe

Re: Ring of Flame Lord & Ring of Resonace
« Reply #7 on: Apr 19, 2008, 09:55 am »
thats why i said flame lord..im not getin both at the same time its just to anoyin and for auto casting asumptio and quag u jst need resonance


ZOMG ITS MUSICAL EXCEL SAGA<333333

Offline sineas

Re: Ring of Flame Lord & Ring of Resonace
« Reply #8 on: Apr 24, 2008, 06:29 am »
just implemented it earlier and did some testing...

this thing needs to be edited as it activates like crazy making autcast cards on your weaps and other equipments useless.

 ::)
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Offline Anti-Static Foam Cleaner

Re: Ring of Flame Lord & Ring of Resonace
« Reply #9 on: Apr 24, 2008, 07:29 am »
It's not "all kind of skills".

Flame Lord:
bonus3 bAutoSpell,401,1,30; bonus3 bAutoSpell,270,5,10; bonus3 bAutoSpell,367,2,30; bonus3 bAutoSpell,17,1,150; bonus3 bAutoSpell,62,5,20; if(isequipped(2679)) { bonus4 bAutoSpell,271,1,3,1; bonus3 bAutoSpell,78,1,20; bonus3 bAutoSpell,136,5,50; bonus3 bAutoSpell,266,5,20; bonus3 bAutoSpell,406,2,50;

That's 5 if it's alone, 10 if set.

bAutoSpell,17 = Fireball level 1
bAutoSpell,62 = Bowling Bash level 5

bAutoSpell,78 = Lex Aeterna level 1
bAutoSpell,136 = Sonic Blow level 5

Resonance:
bonus4 bAutoSpellWhenHit,92,1,50,0; bonus3 bAutoSpellWhenHit,141,10,20; bonus3 bAutoSpellWhenHit,28,10,30; bonus3 bAutoSpellWhenHit,361,3,20; bonus3 bAutoSpellWhenHit,489,5,20;

5 skills, and not on attack but when hit.

bAutoSpellWhenHit,92 = Quagmire at level 1
bAutoSpellWhenHit,28 = Heal level 10
bAutoSpellWhenHit,361 = Assumptio level 3
bAutoSpellWhenHit,489 = Tarot of Fate level 5

I couldn't find all the skills in RMS, as some seem to be bAutoSpell(WhenHit)'d for the first time, and I'm too lazy to look up a skill database.

But obviously it's rather powerful, then again so is Ifrit.

Offline CookieEater

Re: Ring of Flame Lord & Ring of Resonace
« Reply #10 on: Apr 24, 2008, 10:35 am »
Low chance to autocast many skills when attacking melee:
- Dangerous Soul Collect (3% Chance)
- Lv5 Critical Explosion (1% Chance)
- Lv2 Pressure (3% Chance)
- Lv1 Fire Ball (15% Chance)
- Lv5 Bowling Bash (2% Chance)    

Low chance to autocast many skills when taking physical damage:
- Lv1 Quagmire (5% Chance)
- Lv10 Venom Splasher (2% Chance)
- Lv10 Heal (3% Chance)
- Lv3 Assumptio (2% Chance)
- Lv5 Tarot Card of Fate (2% Chance)


Chance to autocast stronger skills when attacking melee:
- Lv1 Asura Strike (0,3% Chance)
- Lex Aeterna (2% Chance)
- Lv5 Sonic Blow (5% Chance)
- Lv5 Investigate (2% Chance)
- Lv2 Meteor Assault (5% Chance)
B>Positive Karma, /w offers pl0x