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Author Topic: Hydra, Turtle General and Skel Worker Cards  (Read 6102 times)

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Offline Loki

Hydra, Turtle General and Skel Worker Cards
« on: Jun 02, 2009, 04:54 am »
I've been wondering. If we have these cards; Hydra, Turtle General and Skel Worker, what would be the best combination for dishing out maximum damage?

Or does Hydra and Turtle General work together instead of having said calculations?:
(We'll use 3 Hydra 1 Turtle General Card for this example)
[1.6*1.2]
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Whatever floats your boat.

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Offline horo

Re: Hydra, Turtle General and Skel Worker Cards
« Reply #1 on: Jun 02, 2009, 05:05 am »
3 tg 1 hydra says 10 seconds in a stat calc.

Offline LiteX

Re: Hydra, Turtle General and Skel Worker Cards
« Reply #2 on: Jun 02, 2009, 05:21 am »
I've been wondering. If we have these cards; Hydra, Turtle General and Skel Worker, what would be the best combination for dishing out maximum damage?

Or does Hydra and Turtle General work together instead of having said calculations?:
(We'll use 3 Hydra 1 Turtle General Card for this example)
[1.6*1.2]

IIRC, 3 TGs+1 Hydra is what is most acceptable in mvp card-filled servers

For mvpcardless servers it is either 3 Hydra+1 SK (Atk +425) or 2 Hydra+2 SK (Atk -425)

Dunno if it's 425 the magic number, I remember it was in the 400~450 range
ライテ‐エクス

Offline Relics

Re: Hydra, Turtle General and Skel Worker Cards
« Reply #3 on: Jun 02, 2009, 05:35 am »
I must be blind but these are my 'results' from testing

+10 triple explosive bloody knife on a SinX with

198+20 ATK

89+1 STR
50+0 DEX
on super novie with no reducts no flee and no 0+1 DEF

I'm doing 412~426 per melee

and the same stuff but instead a +10 double explosive double bloody knife

I'm doing 419~435 per melee

even if I put str higher, double explosive double bloody keeps outclassing triple explosive bloody.

The formula for melee attacks is hueg so I'm gonna pass on that




 
« Last Edit: Jun 02, 2009, 05:37 am by Relics »

Offline Loki

Re: Hydra, Turtle General and Skel Worker Cards
« Reply #4 on: Jun 02, 2009, 07:51 am »
What about 2 TG 1 Hydra 1 SK? Would it deal higher damage than 3 TG 1 SK?
Quote
Whatever floats your boat.

Offline Relics

Re: Hydra, Turtle General and Skel Worker Cards
« Reply #5 on: Jun 02, 2009, 10:51 am »
What about 2 TG 1 Hydra 1 SK? Would it deal higher damage than 3 TG 1 SK?

422~438

Confusing much

it seems the best would be 2 tg 1 hydra 1 sk.., any other suggestions?

actually, what skill/attack are you planning to use on what char and which stats?

Offline Loki

Re: Hydra, Turtle General and Skel Worker Cards
« Reply #6 on: Jun 03, 2009, 06:58 am »
I'm trying to dish out max damage with my melee SinX. Stats doesn't matter much since I have a high STR and high ASPD.
Quote
Whatever floats your boat.