What I think: They probably have to do this considering that if they kept the old system and implemented the new classes, everything would be corrupted. Meaning, the new classes that will make players even stronger than now, will definitely take a big hit toward their skills in playing the actual game.
Keeping the old system and having new stronger classes makes the skill difference between two players less, making it almost easy for nearly everyone who's level 150, and harder to know who has the brains/skills in RO or not.
Plus, if players were to get to level 150, monsters would be rather ridiculous and terribly weak against them as well as MVPs, WoE would be pointless in recruiting those "old" classes, the new skills would either be even greater (making them look like gods) or the same compared to other skills... making the new classes pathetic and useless excluding the extra stat points and whatnot.
Having to change the levelling system was needed as well since level 150 would be insanely hard to achieve in a server with 1/1/1 rates.
And since the levelling system was changed, the monsters had to be changed to fit and meet the standards of levelling.
In addition... the stats were definitely something they had to change since at level 150, you acquire more stat points and would possibly have only so left to put it in before reaching 99 stats of whatever you need.
I don't know what's the point of moving the monsters around though. Kinda seems dumb to do so.
They're making this somewhat more realistic. The equipment having it's roles and effects toward the player's capabilities seems more realistic as well as the new way of how stats are being distributed.
They're also defining the classes themselves a bit more, like an Assassin or rogue would have overall more attack speed compared to other classes... They don't want to see a wizard being capable in attacking as fast as an assassin.
I somewhat like how they're doing this because it makes sense... but it just kills my love for RO even more and makes me think of the gameplay is going to be crap as a novice to 99 but not 150. Basically less fun than what it is now but maybe more fun when levelling to 99 to 150.
To sum it all up, they're making it so that you can become what you are nowadays as a level 150 instead of 99.
Example: A level 99 sniper would be worse than the level 99 sniper after this update. HOWEVER! A level 150 sniper (or whatever the new class is) would be either just as good as the "old" level 99 sniper or even better.
All of this was made so that the new classes could exist and become balanced and not some super god-like classes. Besides, you won't be losing that much in owning since you'll probably own just as much now and maybe more as a level 150.