_____RO has full power GTB card! fools! RAGE RAGE RAGE

Started by Thoth, Jun 25, 2013, 02:21 AM

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Thoth

Quote from: Fruit Pie~ on Jun 29, 2013, 05:57 PM
AHK isn't so bad for the same reason I think Openkore is alright. All it does is automate stuff you can already do.
abuse your players with grind enough, and they'll bot just so they can play on your server. getting the players to do all the work, gravity sure has a winning strategy! if you have any doubt it wasn't planned all along, just look at the fact iRO doesn't have packet encryption!

thank goodness gravity supports software botting. I don't want to buy an OpenKore keyboard...

doctorfeelgood

WoE and pvp, like many things, on iRO is completely broken. they dont disable mvp cards in pvp/woe because warp portal is mentally retarded so you have 70% of people in pvp with GTB and purple maya cards now that think theyre amazing pvpers when in reality theyre just s*** with really good gear. it pisses me off to no end that they would allow things to fall to such a pathetic state that even private servers are managing to have better WoE. i honestly dont know why these players stick around for years and years putting up with this s*** and feeding money into a broken game.

i dont even bother participating anymore because its so boring and unbalanced. GTB should never be active on any server in a pvp setting. /rant

orewasugoi

I think I should address two stupid comments made here. The official servers are against hitting but the American staff lacks a "Good" programmer to come up with a solution. Just look at how jRO has configured their login to see how a good bot prevention system works. They are able to take measures because they have the resources and programmers capable of creating a system like that. 

I often hear in response to this "why not be like a pserver and use (insert bot protection program)". Well my response is you still have bot problems. Yours are just smaller scale. Keep in mind the bit problems official servers face stem from zeny sellers more so than players.  American pservers do not have this problem because the true population is so low. There would be no profit in it for a zeny seller to start botting your (insert insignificant pserver name here).

Now for the GTB card. This card is good and has several great applications in both PvP and PvM. In WoE however it is such a double edged sword. Sure I'm immune to magic but now all physical damage skills hurt 30% more. Also you're not immune to sight or any of the detect skills while wearing. If you have a GR the combo becomes better but it's still one person who has that combo out of a guild that is surrounding them. It's easily beatable and yet I hear people cry about this all the time on pservers. Get over the GTB complex and enjoy the game how it was made to be played. For all you pservers enlightened s ought to stick with the base mechanics and gear in the game I applaud you.

Bue

Bot prevention in Japan is easier since they enforce IP blocking and restrictions on registration, which basically means that foreign operations will need to invest more capital in securing resources to deploy, which would discourage a majority of the guys-in-the-business. In the mean time, standard bot prevention will reduce the number of regular players from downloading and running there own bots. Ultimately, this comes down to handling national and industrial level operations, which cannot be avoided and probably few in numbers; meaning it is at least manageable and comes down to detection. Unlike Japan, official servers in NA are open to more potential threats and high returns, which means more bots. Ultimately, it comes down to whether or not it is worth it to investing in a losing war.

Also, keep in mind that the GTB card discussion changes context on servers with different configurations. In the end, allowing one-card to negate such a huge portion of the game is not a solution.

Food for thought:
On athena-base servers, there are item script bonuses for negating physical, magical, and misc damge:

bonus bNoMiscDamage,2,0,"0~Reduce %s%% of all damage taken from misc attacks.",p;
bonus bNoWeaponDamage,2,0,"0~Reduce %s%% of all damage taken from physical attacks.",p;
bonus bNoMagicDamage,2,0,"0~Reduce %s%% of all damage taken from magical attacks. Grant character protection from magical spells.",p;

How would you feel if physical and misc damage can be avoid much like a GTB card can avoid magical damage? Note: these item script bonuses exist, but are currently not used by any item, except the GTB.

GTB's Item Script

{ bonus bNoMagicDamage,100; bonus bUseSPrate,100; },{},{}

RoseTea

Quote from: Bue on Aug 23, 2013, 02:39 PM
On athena-base servers, there are item script bonuses for negating physical, magical, and misc damge:[/font]

What sort of things would be considered "misc" damage?

Bue

All other damage that is not classify as physical or magical, which I assume would be things such as traps.

Triper

@orewasugoi: You forgot that jRO has freedom to do whatever they want with RO while iRO have to ask always to kRO devs if they can do/apply changes ;s They may be bad but they're also limited on what they can do even if all they see is $$.

@RoseTea/Bue: AD!! It's considered Misc/Ranged/Neutral. And isn't FA misc too?

Daletos

Quote from: RoseTea on Aug 23, 2013, 04:41 PM
What sort of things would be considered "misc" damage?

Damage that is not reduced or fixed? Maybe even status type and so on. Say Pressure, Gravitation field which always do the same amount of damage and the former pretty much ignores everything.

Triper

iCurious so here is what I got from doing a ctrl+f. Everything in here is considered misc skills but ofc some don't even give dmg ;s
Spoiler

Skid Trap
Land Mine
Ankle Snare
Shockwave Trap
Sandman
Flasher
Blast Mine
Claymore Trap
Remove Trap
Talkie Box
Falconry Mastery
Steel Crow
Blitz Beat
Detect
Spring Trap
Stone Fling
Suicide bombing
Suicide
Smoking
Dark Breath
Lullaby
Mental Sensing
Down Tempo
Battle Theme
Harmonic Lick
Classical Pluck
Power Chord
Acoustic Rhythm
Ragnarok
Unchained Serenade
Unbarring Octave
Perfect Tablature
Impressive Riff
Magic Strings
Song of Lutie
Hip Shaker
Dazzler
Focus Ballet
Slow Grace
Lady Luck
Gypsy's Kiss
Run
Gloria Domini
Battle Chant
Hallucination Walk
Falcon Assault
Sheltering Bliss
Running
Union of the Sun Moon and Stars
Gravitation Field
Wand of Hermode
Tarot Card of Fate
Acid Demonstration
Flip the Coin
Fling
Throw Zeny
Pang Voice
Wink of Charm
Electric Shocker
Cluster Bomb
Magenta Trap
Cobalt Trap
Maize Trap
Verdure Trap
Firing Trap
Icebound Trap
Self Destruction
Man Hole
Deep Sleep Lullaby
Speed
Bio Explosion
[close]

Tsudere

Errr ..

...
..
.

...Are I am the only who wonder about this topic? I played my Clown on 1 vit with gr/ed switch on a 255 server and in woe I had my devo.

Rest of equiment:

-garment: jakk/dustiness proxy

-accessoir: alligator/smokie

-shoes: HP Cards (costum or simply something like green ferus) tidals

-headgear: beret or headgear with mutlislots (when multislot -> giant hornet/leib olmain card/maya p/kiel if no link)

-armor: sniping suit or sloted fire armor oder sloted water armor (if kraken is ingame) for 3rd switch (trust me when I say that nobody is using water elemental hits in 2013 expect waterball, storm gust and rarely light spear of ice)

If bg set is available i would prefer it. If the enemies (never seen) using a gypsie go to 100 vit. If state imune is far above simply use stun immune gear (Stala, Flame Skull, Holy Marcher/Dark Bash - depending on your available headgear slots).

I fought with this build with a pala, an assa, a hw, a prof (mb) and a champ against groups above 15 ppl and after 20 fight I still had 0 deaths.
But for sure you can stack this setup up to 70 players per guild.
GTB is a great card, but wearing it means 30% dmg against demi human or 35% against range. Eating SBK or Sharp Shoot often means your death.

orewasugoi

Quote from: Bue on Aug 23, 2013, 02:39 PM


Also, keep in mind that the GTB card discussion changes context on servers with different configurations. In the end, allowing one-card to negate such a huge portion of the game is not a solution.

Food for thought:
On athena-base servers, there are item script bonuses for negating physical, magical, and misc damge:

bonus bNoMiscDamage,2,0,"0~Reduce %s%% of all damage taken from misc attacks.",p;
bonus bNoWeaponDamage,2,0,"0~Reduce %s%% of all damage taken from physical attacks.",p;
bonus bNoMagicDamage,2,0,"0~Reduce %s%% of all damage taken from magical attacks. Grant character protection from magical spells.",p;

How would you feel if physical and misc damage can be avoid much like a GTB card can avoid magical damage? Note: these item script bonuses exist, but are currently not used by any item, except the GTB.

GTB's Item Script

{ bonus bNoMagicDamage,100; bonus bUseSPrate,100; },{},{}

Well lets discuss this card. I assume you would be referring to another shield based card. Now if it reduced 100% neutral the card wouldn't be over powered as it would only negate two major damage moves in woe. It would be very strong in PvM however and since unlike its similar counterpart the dr it would have no elemental strike drawback. This card would already boarder overpowered.

If it reduced all elemental physical damage it would be too strong which is unlike the GTB. Why? Well as I mentioned the GTB turns 2 casting classes into useless damage chars against them. This card would flip the field and allow you to turn 7-9 physical classes into useless chars. Also with the card you can stack up 60-80% magic reduction (all elements) which against even your strongest magic casters would make you almost unkillable. In PvM this would be so broken as just about any class would become a mental str champ.

This is why there is not a counter card. The physical card would be much much much stronger and all the other gear required to make that combo good is very easy to obtain. Whereas the GTB gr combo requires two very rare cards and is not nearly as strong.  Disagree with my assessments please tell me why.


shishi

Never heard of Magic Crasher skill?
I saw a wiz pawning gtb users with Magnum break (couldnt go near him) and Magic crasher.
If you use GTB and you're a shield user, you lose Thara, if you aren't a shield user and use GTB, you cut away your strength.
Is not an imbalanced card, is part of the thousand Ragnarok strategies.


Bue

Quote from: orewasugoi on Aug 28, 2013, 10:11 AM
Disagree with my assessments please tell me why.

1. Servers with different configurations changes the context of the GTB card.
2. Spell-casters do not have any counter against GTB card holders.
3. Players may change equipment.

You don't really need to think hard about this one.