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Ragnarok Online => General Discussion => Topic started by: Triper on Oct 03, 2011, 10:55 PM

Title: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Triper on Oct 03, 2011, 10:55 PM
Old News
[this is more of what is happening and what not, see it as a "changelog"]:
(click to show/hide)

New news
[for maybe someone who didn't check yet]

Beta version available for basic test[still lacks stuff but I try to update soon as I see stuff I add is without errors and is good too to spot errors I don't see and people report]
(http://games4nerds.comuf.com/RMS/images/RMS%20Banner.png) (http://rocalc.strangled.net/)

Yes, click at the pic ^

NOTE - In case of that link fails, you can always go to this one (http://games4nerds.comuf.com/RMS/RMS%20Non-Official%20RO%20Calc.html).
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: CrispyKitten on Oct 03, 2011, 11:20 PM
Omg, I can actually figure out my Atk?  Brilliant.  This looks amazing, Triper, thanks a ton for giving up your free time for this.  Truly cannot wait to see the release.  Renewal really killed a lot of useful sources for (pserver) Pre-Renewal players...

Also, haven't seen that Homun predictor since like, Doddler's first stat calc lmao.  Nice add xD

Edit:  Triper, if it's possible, one way you could expand the calc's usefulness is by adding a section where you can "Create Your Own Mob" in the Monster simulation at the bottom--similar to how in ROntario, where you input information about an enemy player in PVP/WoE, you could enter in information about the mob that's not implemented in the calc.  If it's possible, of course.
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Triper on Oct 04, 2011, 12:55 AM
Omg, I can actually figure out my Atk?  Brilliant.
I actually made it on a rage of "Why can't I see my atk in some random thing without login into a server?! Dmg doesn't satisfy me enough!! RAWR".

Also, haven't seen that Homun predictor since like, Doddler's first stat calc lmao.  Nice add xD

Actually I found that thing about homun by a mistake. A friend of mine just used to use that old calc for most of the stuff and showed it to me and I found it fun to try to adapt that old code to mine ;X

Edit:  Triper, if it's possible, one way you could expand the calc's usefulness is by adding a section where you can "Create Your Own Mob" in the Monster simulation at the bottom--similar to how in ROntario, where you input information about an enemy player in PVP/WoE, you could enter in information about the mob that's not implemented in the calc.  If it's possible, of course.
Can do, it isn't really hard, just takes a bit since is the same concept as the pvp thing and I'm having some problems to make it work without errors as one with the pvm. Just don't expect it to be like super fast.
I will add it to the to do list.
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: yC on Oct 04, 2011, 03:28 AM
Wow I know Triper is pretty resourceful but you just took it to the next level.

Is this using the old iro calculator as a base?  I tend to see different versions of that everywhere but everyone seems to be minding their own thing.  I didn't know about a RORatorio...


Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: SpaceFalcon on Oct 04, 2011, 03:56 AM
Really cool, I need this.  ;)
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Triper on Oct 04, 2011, 09:55 AM
Wow I know Triper is pretty resourceful but you just took it to the next level.

Is this using the old iro calculator as a base?  I tend to see different versions of that everywhere but everyone seems to be minding their own thing.  I didn't know about a RORatorio...

I'm using a version of Gandi's translation as base which uses as a base the translation made by Doddler from ROratorio's calc so in the end sorta yes xD
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Triper on Oct 04, 2011, 03:40 PM
All non-renewal mobs added to the calc that I can find at rms non-renewal except Misty Forest since I'm lazy to finish that now. Am I missing a version of Biliban lv 6 and that Giant Octopus mvp map at non-renewal mobs or all is done for now o.O?

Here is the current list of maps that I've in the calc that have monsters[Misty Forest is missing there since I didn't added yet, I know that]:
(click to show/hide)
Missing any map with monsters for non-renewal?
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: CrispyKitten on Oct 04, 2011, 03:47 PM
Looks great to me, although I do have one question/suggestion/idea thingy:  Could you add the WoE 2.0 Barricades, Guardian Stones, Guardians, and Emperium to the list?  And the official Battlegrounds Guardians and stones (even though they'd be just like plants)?  Or would that be better suited for the PVP/WoE simulator part?  D:
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Triper on Oct 04, 2011, 04:19 PM
Barricade and crystals and emps of woe are already there according rms info, I can always add a map called WoE to be easier to spot tho.
From BG I think not, need to check first, but I know that woe guardians are, aren't them the same o.O?
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: CrispyKitten on Oct 04, 2011, 04:39 PM
Oh.  Yeah, the BG Guardians are the same as the SE Guardians (are the same as the Thor's Guardians, I believe), so they're prolly already in there.

And yeah, a "WoE" map would be nice, instead of having to pick and peck through all the different maps to find these things.

But I have a question about a "WoE" map:  Wouldn't you have to include the WoE nerfs as well?  Like for ranged attacks and certain skills?
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Triper on Oct 04, 2011, 05:42 PM
I checked eathena scripts, by default, the guardians are a special version of thors stuff:
id 1950 and 1949
And about reduced dmg i've options to change dmg on monsters according needs so for emp = skills miss, plants get 1 all the time, etc just need to do some fixs about this since "plant type" = 1 dmg from every hit at eathena and not miss and this woe dmg too since dmg isn't being correct from tests ;3
==edit=
Added colours to elements to make it easier to check info about gears/cards, gonna add to menus too.

*Wonders if will have time to double check every single item to see if everything is in it before the release at the end of the week if possible*
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Triper on Oct 08, 2011, 12:14 AM
Ok, made some progress on this, after hours of painful check and edits, I've now something to work at 100% without bugs and started to added stuff since adding monsters and cleaning stuff that isn't a general feature and is sorta easy lol
Now here is the bad part, after started to add and check items at rms and at the calc, I see that I've not even made a check in 10% of them so this is going to take a bit~
Daggers are done at 100%, just need to do another check to add a thing probably since my auto-feature doesn't work on a part and I need to add that manually on one by one.
I'm at the moment at headgears and this is painful XD I'd to already add 10 ones and make scripts for everyone -.-
Still here is a preview since I won't end this at the end of tomorrow and I said this week >.< Sorry.
The Earthquake and things related to that[other skills of monsters and I will only add the ones worth to know the dmg players get] aren't yet at 100% so ignore it for now[actually dmg works but gears and skills nop loool].

Preview:
(click to show/hide)
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: CrispyKitten on Oct 09, 2011, 05:47 PM
Looking good, Triper.  Let us know if you need any assistance with something, someone out there might have some decent scripting experience and spare time (maybe lol).

Also, when you're done with this, are you gonna give it to yC to host here on RMS somewhere?  Or will you post this on your own site or something?

P.S.  Why'd you change the Song and Dance names from their iRO names on Wushang to icky kRO names?  ;____;
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Triper on Oct 09, 2011, 09:19 PM
It's not kRO names, is the eAthena default names[well it's the same in the end] ._. I'm doing all based on eAthena's info and dbs and rms item info. This is a sorta generic calc for pservers and most of them use eAthena names that are the kRO names so I'm basing it on that and the same for the item names.

Dunno, up to yC, if yC wants she can host, I don't mind, I will just zip and release it here anyways, if yC wants later to add it to the rms it isn't me who is against that since this is more of a tool to help people, if I wanted to be just personal I wasn't sharing it neither editing it to be a generic thing.

Well, the part that is missing is mostly the pvp to work as pvm and adding a lot of items that is a time consuming job ): The items part is fine just takes sometime but if someone wants to do the pvp part is just download the pvp calc from gandi's website, add to the pvm, make it work and send me the joined thing and I edit it and add to this one and add your nick/name/whateveryouwantobeshowedatcredits. If someone wants to do that I'm open to accept help since that's the harder part that is missing. The create a monster is missing too but should be easy since is a get the info from monsters and do a select variable thing. Opening to accept someone to do that too to speed up things if someone is up to that =p The items I don't ask help because some people go with personal tastes and I want it to be more general then personal so it's a bit based on dbs and what I saw already in lots of pservers.

PS - If someone that wants to try to help but don't understand html, java, javascript you shouldn't even try and loose your time with that XD You will do the WTF IS THIS?! face and go AI, CARAMBA!!
==edit==
If someone can read better eathena source then me because I fail, can post here the formula for potion pitcher and slim potion pitcher? It seems that mine is working stupid o.O I can get the same correct values for vit <100 but at > 100 it fails lol
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: yC on Oct 10, 2011, 06:35 PM
You have it on a domain now?  Do you need hosting space? 

You can talk to me on irc if you need.
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Triper on Oct 10, 2011, 08:42 PM
Well, I don't use irc D: At least not from ages and I was always bad with that XD About it hosted on a website nop, not yet and probably won't be in something good since I would use it at max on a free sucky thing ._.
I was just gonna release this on a zip ready to go as a first thing. When I've this on a more stable and near the end version I will pm you or try to see if I still remember how irc works and talk there.
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Triper on Oct 20, 2011, 10:05 PM
OK, decided to release a "beta" version to see if everything is ok until now and if someone can spot errors that I can't find.
This link is something temporary until the complete thing is at 100% and I talk with yC but people can already start to check some things, updates and other stuff will be updated to that temp page too.
This thing is still lacking a lot of stuff and items[damn u headgears, you're f*** painful and numerous >_>], lack some descriptions on some items since I didn't compared stuff yet with previous version to add the missing ones even if I've most of them done[I know I'm like super lazy] and some features that people want done too.
Still, here is something that some people can use already to test and find bugs!!

(http://games4nerds.comuf.com/RMS/images/RMS%20Banner.png) (http://tinyurl.com/rmscalc)

Yes, click at the pic ^
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: CrispyKitten on Oct 20, 2011, 11:13 PM
Awesome, been waiting for your calc for a while now :D.  I have a quick question though, have you added a PVP/WoE calc yet?  I'm not sure I saw a link for such a feature...
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Triper on Oct 20, 2011, 11:16 PM
Not yet since I still need to do some variable changes to not bug it >.<
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: CrispyKitten on Oct 20, 2011, 11:17 PM
All righty.  Good luck with that!
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Triper on Oct 20, 2011, 11:30 PM
I know that first would be easier and better to everybody that I finish the features and then the items but i started to adding headgears and so I want to finish this first before jumping to other parts so I don't get lost in what I was doing before[even if I kinda regret to add them first now since they're tons] :<
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: stillfree on Nov 02, 2011, 10:16 AM
I registered just to say that's amazing.
Thank you very much for sharing and if I can help you somehow, just let me know.
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Triper on Nov 02, 2011, 11:44 AM
XD np, glad to see that people are enjoying it and find it useful.
The easiest thing you can do is share to people, find bugs and report them =P
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Triper on Nov 14, 2011, 11:27 AM
- Added Cooking Simulator based on the code of eathena trunk[seems to give the same results of rms cooking simulator so it seems ok I guess], you get the "theory" values and the values with the random decrease in [ ]
- Fixed Endure of Sword Class not making Mdef go over 100
- Added, in [ ], the real value of mdef. Someone told me[and after a check at eathena code it seems true] that I was missing mdef bonus from vit so I added in [ ] since you don't see it in the status window[I know it's pointless but the add was easy to do anyway]
- Changed the look of the calc to look better[if there are a lot of complains I can always change to the other one, I don't know ._. Maybe I can even do a choose the colors to use feature instead]
- Cleaned the css of useless stuff

At the moment I'm trying to add a create your enemy feature to finish the basic stuff at 100% and ignored the items a bit but having some stupid problems with it so it seems this is gonna take a while to make it work as I want[more then I would expect tbh lol] >_> Still feel free to suggest/report bugs and other stuff you feel that is worth to make me get a look into it.

(http://games4nerds.comuf.com/RMS/images/RMS%20Banner.png) (http://tinyurl.com/rmscalc)

Yes, click at the pic ^
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: CrispyKitten on Nov 14, 2011, 08:45 PM
Triper my hero. <3 

Aww cookie monster.  Lulz.  Also, wtf dragonite.  Wrong game, Triper!
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Triper on Nov 14, 2011, 10:11 PM
It's still a monster 8D

The following error or errors occurred while posting this message:
There are not enough words in this post.
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: CrispyKitten on Nov 16, 2011, 10:34 PM
After using the calc a little more, I have to agree the little cosmetic improvements you've made really are nice.  It makes the calc look a little more sophisticated--well, until the Dragonite appears xD.

Can't wait for the WoE/PVP section to be implemented.  This calc is epic win.
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Triper on Nov 16, 2011, 10:55 PM
I smell that the cookie monster like dragons, he made puff ;(
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: CrispyKitten on Jan 19, 2012, 07:36 PM
Hey Triper, Idk if you're still actively working on this calc, but I was having an issue I was hoping you might be able to fix.  While working on some builds for new chars in the past week or so, every time I try to use a URL generated by the "Save as URL" option, it'd error and tell me that "Your browser sent a request that this server could not understand."  Because of this, I could no longer retrieve some of my old builds, but I could still make new ones and save them and load them later.

However, today, in the middle of making a new build, it randomly (out of nowhere) the "400 Bad Request" error happened and I can no longer access the site at all.  I've cleared my cache, reloaded my broweser, etc.  but it still doesn't work.  The browser I'm using is Chrome version 16.0.912. 

Do you think you can fix this, somehow?  If so, thanks in advance!  If not, is it possible to get this to work in another way (i.e. another browser, clear my cookies, etc.)?

Edit:  Though it's not very informative, here's a screenshot to help you out:  http://i.imgur.com/0btna.png (http://i.imgur.com/0btna.png)
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Triper on Jan 19, 2012, 09:33 PM
I'm still working just not that much as before.

The builds are saved in cookies and it's weird, I didn't changed anything except a name of a weapon in the past days and all the saved to test stuff builds here aren't affected ._.[technically only the ids are saved so there is no problem with name changes I think, I will double check them when I've time].

Here it works fine in Chrome, IE[with his limitations] and Mozilla[the browsers I use to check stuff].

Which classes had you saved there and which what gears if[+/-]? If you remember it ofc, may be a class specific problem.

The 400 error usually means something bad on your side >>click<< (http://pcsupport.about.com/od/findbyerrormessage/a/400error.htm) or maybe the server gone crazy from nowhere dunno[it's a free hoster so nothing super perfect :|], could also be some random error with something[if you get the error again check with which item/buff were you "toying"].

If you've the links I can do a check to see if there is anything wrong with them[you can pm me if you don't want to share the builds in public].

If you want to test one made just now to see if you still have error or is something in your side >>click<< (http://games4nerds.comuf.com/RMS/RMS%20Non-Official%20RO%20Calc.html?cavbLbibHabbLaJabacEcaarxjaaaaaaaalnaccaaaaaauvaad7dJuwnygutpgwnEgKpWaalZdSaaaaamaaaaagffbkbabkkaaEaaiaabaaacuaavaaakaaaaayaaaabLaaaaaaaaaaaaaaaaacAkaaaaaaaaaiaaiaaakaaaaaaaaaHaxaal)

Did you tested it with any other browser?
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: CrispyKitten on Jan 19, 2012, 09:50 PM
Yeah, I just tested it with Firefox right now.  I've been having a lot of issues with Chrome lately, I guess this is just yet another reason to go back to FF for now.  Thanks for helping me clear this up though.  :P
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Triper on Feb 10, 2012, 02:41 PM
Updated this with some stuff, some more useful then other probably.

(http://games4nerds.comuf.com/RMS/images/RMS%20Banner.png) (http://tinyurl.com/rmscalc)

Yes, click at the pic ^

Yeah, no pvp yet... Damn conflicts and bugs that don't let me finish that[probably will just do a new version just for pvp/create a monster version and stick with this for pvm >_>] -.-
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Nerath on Feb 14, 2012, 12:26 PM
just found this and must say its awesome :D one thing i was missing is the hockey mask headgear (cant find it on any calc >_<)
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Triper on Feb 14, 2012, 12:45 PM
Thx and yeah, it still misses some items but quick adds are easy to do so feel free to point something you think it's missing or something you should think it should have and I will work on it and any error you see.

Meanwhile I already added the Hockey Mask and made some quick changes on 2 items that weren't working as supposed.

Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Nerath on Feb 14, 2012, 02:07 PM
whoa your awesome :o

one thing ive been thinking about would be to add something like the "Enemy Extras Box" on ROrotorio's pvp calc but for yourself and with offensive modifiers.
like Racial DMG Bonus [Dropdown] [Value]%

so in the case of missing hockey mask i could have left the 2 headgear slots empty and put something like

Racial DMG Bonus [Demihuman] [5]%

this would also allow to calculate with custom items.
lets say there is a custom poring card that adds 7% dmg to all races you could just leave the card slot empty and put

Racial DMG Bonus [ALL] [7]%

i hope you got what i mean :p

Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Triper on Feb 14, 2012, 04:27 PM
Basically is something where you can add "customs" without any specific name/category taken into consideration. Not super hard to do, actually is super easy. I will try to add it soon.
==ninja late edit==
Added Jaguar Hat and correspondent effect to the calc so people can use loud exclamation effect from it[no, you don't need to have it equipped to get the +4 str, just put the additional effect on and it will be as if it was on].
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: MysticNight on Feb 16, 2012, 07:41 PM
sorry should have been a pm
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Zereges on Feb 18, 2012, 10:12 AM
GREAT!!! Thanks Bro
But Why doesnt Earthquake calc doent work for me. Even if I add some players in range, damage wont change.
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Triper on Feb 18, 2012, 10:29 AM
Because isn't done at 100% yet even if I've it half done and i've formulas already done in "paper"[just linking this and that doesn't work that easy with it or it would be done long time ago but the dmg that it shows I think it's the raw dmg you get without any reduction and it's already there every monster that has eq] and I'm doing the following at the moment since is better to finish that first and if I hide that the calc goes crazy as if I just add pvp with a copy/paste.[I think I warned about that fact of not working yet somewhere, if not sorry, it's warned now :S].

At the moment I've this 3 things on-going:
 - That EQ and other notorious skill simulation to add[math is pretty much all done after some heavy test with eathena/rathena and some reading at their files]
 - PVP/Create your monster (http://i41.tinypic.com/ng6kiu.jpg)
 - Manual adds (http://i39.tinypic.com/2h6x8x5.jpg)[if someone thinks that something more should be added, feel free to tell]

The first will be probably finished as last[depends on how complex the second goes], second is still on the beginning, third is near done and if all goes without any problem should on in some days.
==ninja late edit==
It seems that I lied a bit.
After checking the code about the EQ part, I found that actually have something done already: GTB, Assumpt and Adjustment skill from Gunslinger are already added to that Earthquake calculation of dmg.[not that it helps that much...]

Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Ragno on Mar 16, 2012, 04:49 PM
Hi

I register to say thanks for this awesome tool.

I have an observation with the cast time calculation. In eAthena the cast time and cast delay received from Magic Strings is not additive to other reductions gived from cards and equipments. In calculator having dark illusion and dark lord combo cards, beelzebub card and a 100 dex magic strings gives 100% reduction, but in eAthena (or at least in our server) it does not happen in that way.

In eAthena reduction obtained from Magic Strings multiply the reductions obtained from cards and equipments, it is something like this (not full tested):

Quote
Cast Time = Base Time * [ Dex Reduction * Gears Reduction * Magic Strings Reduction ]

Cast Time = Base Time * [1 - DEX/150] * [ 1 - Gears Reduction/100 ] * [1 - Magic Strings Reduction/100 ]

There is a bug report for that in eAthena Bug Tracker and rAthena Bug Tracker.

I would like to share this awesome calc with people in our server, this is a very usefull tool (always wanted to see the atk of the character)

PD. Sry for the bad english, it is not my main languaje.
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Triper on Mar 16, 2012, 05:15 PM
I though they had that fixed. Tbh, I never relied on that so it wasn't something that I cared much but yeah, I know that people at officials used to abuse of bragi of -50% and isilla -50% for insta cast and also -50% cast with -50% cast from bragi.

I will leave a note at my to do list and add a way to easy rollback this. I will try to add this soon[having problems with some new adds at the moment :<].
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Ragno on Mar 16, 2012, 10:46 PM
Thanks for your answer Triper. Wizards is the job that I like most, so cast time is one of the topics I like xD.

I just recommend your calculator in our forum server. Any bug report wich could have in our forum, i will tell right here to report it. Btw, i search Well-Chewed Pencil (item id 5574), and did not find it. Same for Baphomet Horns (id 5374) and Large Baphomet Horns (id 5518).

Thanks a lot. Reggards. /gawi
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Triper on Mar 16, 2012, 11:13 PM
Giant bapho horns[+15% vs demi-human and -15% from demi-human versions] are there but with another names:
large bapho horns[ATK version]
large bapho horns[DEF version]

Well chewed Pencil I will add.
==edit==
Added Well-Chewed Pencil and I Love China Headgears.
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Meta on Mar 28, 2012, 10:18 AM
I don't see any checkbox for spirits from soul linkers in this or the original calculator. :(
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Triper on Mar 28, 2012, 11:16 AM
As in what? You've to be a bit more clear about what you want from that since they're already in it in most of the cases

Alchemist Spirit - Pot Pitcher is there and soul linker lv taken into consideration
Monk Spirit - Ok, sp cost isn't taken into consideration but neither is anything in there but I can try to add a -% sp cost thing to show the total cost of skills
Star Gladiator Spirit - Union is there to use in the passive/duration skills menu
Sage Spirit - Bolts dmg cover that
Crusader Spirit - You've Shield Boomerang[Soul linked] on the attack skills menu to use
Super Novice Spirit - Is there to use in the passive skills of SN and was fixed by me since the original had this broken
Bard and Dancer Spirit - You just need to use the buffs from the Dance and Music Skills Menu
Assassin Spirit - You've Sonic Blow [Soul linked] in the attack skills menu to use
Knight Spirit - You've One Hand Quicken to use at the Passive skills
Wizard Spirit - Gem cost isn't needed, reflect misses the pvp part which i'm working into
Priest Spirit - You've Holy light [soul linked] in the attack skills menu to use
Rogue Spirit - only misses the pot part and walk speed but working on something about that
Blacksmith Spirit - You've Full adrenaline rush in the adrenaline rush menu as Full AR
Hunter Spirit - You've Beast Strafing in the attack skills menu to use
Soul linker Spirit - points to wizard
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Meta on Mar 28, 2012, 11:21 AM
I mean I couldn't find the option in the calculator. I didn't know it was implemented like that. :D
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Triper on Apr 01, 2012, 12:02 PM
According to my logs, this new version should have this things fixed[yeah, I was just making them and taking note of what I was doing when I had free time until I got a stable new version to up]:

(http://games4nerds.comuf.com/RMS/images/RMS%20Banner.png) (http://tinyurl.com/rmscalc)

Yes, click at the pic ^
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: jblazer on Apr 02, 2012, 09:05 PM
Hey Triper, this is probably the most useful tool for ragnarok players thanks a lot.

The only thing is I can't for the life of me find the player vs player setting under the "monster combat simulator" in the bottom. I only see the list of monsters?

http://calcx.wushuang.ws/pvp.html?caybLbiacazbnbtbsabubaagvaaaaaaaaalkea4aaaaaajhaYk5aaeAlhbnlyeklIgKl0h9l0h9eeeeajkkkkfkkaaaexfaaaaaaaaaHaaaa (http://calcx.wushuang.ws/pvp.html?caybLbiacazbnbtbsabubaagvaaaaaaaaalkea4aaaaaajhaYk5aaeAlhbnlyeklIgKl0h9l0h9eeeeajkkkkfkkaaaexfaaaaaaaaaHaaaa)

^in here this person changed it to display settings vs a knight with woe reductions and everything... where is this?  /hmm

thx
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Triper on Apr 02, 2012, 11:43 PM
Working on a easier way to do that because mine gives errors if I just copy/uses that.
Basically the way I'm working[or trying to, no success yet >_>] is by using a dummy monster and let people play with their stats/reduces. The dummy monster is already 1 hp/sp/medium/neutral 1 and people can change it to whatever they want but at the moment it's still a fail :(
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: jblazer on Apr 03, 2012, 12:26 AM
alright hope you get it to work  =)
Title: Re: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Ragno on Apr 13, 2012, 01:46 AM
According to my logs, this new version should have this things fixed[yeah, I was just making them and taking note of what I was doing when I had free time until I got a stable new version to up]:
  • Cursed values fixed
  • Fixed a typo on the attack skill menu of Venom Splasher
  • Kihop increases and values corrected at 100%
  • Gospel +25% def fixed to show on DEF
  • Gospel +100% SP seems fixed
  • Added Kihop atk bonus to ATK menu
  • SP Mods seems fixed[not sure at this at 100% but on the tests I made with tons of variations, it seems ok]
  • Bragi works now as it works in pservers, aegis formula is ignored for now[well, at least the -% cast part is, forgot to check the aftercast delay mechanics and fix if needed /facepalm]

According with eAthena (and ratemyserver), cursed status resistance applies in this way:

If luk > base lvl, the resistance will always be 100%
If luk = or < base lvl, the resistance will be Luk+3

In calculator is always luk+3.

Btw. Thanks a lot for braggy fix, hope some day eA fix that bug. Also applies to cast delay calculation.

Is there any new about dummie monster damage calculator? more interested in woe mechanics damage calculation. Thanks for all the work /no1
Title: Re: Re: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Triper on Apr 13, 2012, 02:23 PM
According with eAthena (and ratemyserver), cursed status resistance applies in this way:

If luk > base lvl, the resistance will always be 100%
If luk = or < base lvl, the resistance will be Luk+3

In calculator is always luk+3.

Btw. Thanks a lot for braggy fix, hope some day eA fix that bug. Also applies to cast delay calculation.

Is there any new about dummie monster damage calculator? more interested in woe mechanics damage calculation. Thanks for all the work /no1
I know zero about that working with blv[it's even a new thing to me since I just tested the info I had around from a friend and got someone to confirm the values after I run some tests since I'm lazy sometimes and don't check code all the time >_>], the info I got was this and works 100% on my test server and the times I tested with a friend on rms test server:
If VIT = 100, Cursed Time = 0 = no curse.
If LUK = 100, 0 chance to curse.
If LUK = 0, no curse.
Checking the code, I guess you're right and I totally missed that blv thing ._.
Quote
case SC_CURSE:
      //Special property: immunity when luk is greater than level or zero
      if (status->luk > status_get_lv(bl) || status->luk == 0)[the first part in blue I missed; the one in gree is missing an < symbol so it applies to 0 or less]
         return 0;
      else
         sc_def = 3 +status->luk;[the 3+luk case]
      tick_def = status->vit;[the 100 vit case]
      break;
The after cast I will confirm it to know what I need to change in the formula but if it works as bragi, it shouldn't be hard to edit based on what I already made.

I'm still working on the dummy part because I'm missing something that is making this not work at 100% since I'm getting error on variables[variables not defined] and I still can't find why that is happening when the code looks good for me >_> This stupid bugs are making me not being able to add two menus to this fast as I wanted -.-
Title: Re: Re: Re: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Ragno on Apr 14, 2012, 12:19 AM
I know zero about that working with blv[it's even a new thing to me since I just tested the info I had around from a friend and got someone to confirm the values after I run some tests since I'm lazy sometimes and don't check code all the time >_>], the info I got was this and works 100% on my test server and the times I tested with a friend on rms test server:
If VIT = 100, Cursed Time = 0 = no curse.
If LUK = 100, 0 chance to curse.
If LUK = 0, no curse.
Checking the code, I guess you're right and I totally missed that blv thing ._.The after cast I will confirm it to know what I need to change in the formula but if it works as bragi, it shouldn't be hard to edit based on what I already made.

Yes, that is correct. Vit reduces curse time duration and with 100 vit curse duration is 0 segs. However, it does not applies as a resistance, since only luk (and base lvl) affects resistance formula.

You can also confirm how curse resistance fórmula works in ratemyserver's stat calculator: http://ratemyserver.net/stat_sim.php?jid=0&max_aspd=190&maxhp_cap=0&go=Go. (http://ratemyserver.net/stat_sim.php?jid=0&max_aspd=190&maxhp_cap=0&go=Go.) There you have the source code from eAthena emulator that config resistance formula (base lvl and luk).
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Triper on Apr 14, 2012, 01:44 AM
Yeah but 100 VIT, technically, is 100% resistance to curse since you can't get something that has 0 time duration on you and that's why the vit only affects the resistance to curse when it's 100 and above and in that particular case it shows a direct 100% resistance there. Other values of VIT make no difference to it and are ignored at 100%.

And the code I posted is the one at eathena source code (http://code.google.com/p/eathena-project/source/list) so it should be the same as in that link with the exception that I've the "when VIT > 99, Curse resistance = 100%".
Title: Re: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Ragno on Apr 14, 2012, 05:04 PM
Yeah but 100 VIT, technically, is 100% resistance to curse since you can't get something that has 0 time duration on you and that's why the vit only affects the resistance to curse when it's 100 and above and in that particular case it shows a direct 100% resistance there. Other values of VIT make no difference to it and are ignored at 100%.

And the code I posted is the one at eathena source code (http://code.google.com/p/eathena-project/source/list) so it should be the same as in that link with the exception that I've the "when VIT > 99, Curse resistance = 100%".

I agree 100 vit may act like a 100% resistance since it reduces time to 0 segs, but I disagree to call it resistance as resistances and efective duration is not the same.

Vit and Int reduces duration of some other status effects. Even with 97 vit reduces duration of curse, but it does not apply as a resistance.

I think about curse resistance that with 100 vit and 0 luk the character gets cursed, but with duration of 0% seconds. Status duration may act as a resistance as well, but it is not the same and it is not reserved only for luk, vit and int reduces duration for other status ailnments.

By the way, according to eAthena source code (and ratemyserver calculator) blind resistance formula may be bugged too:
Quote
   case SC_BLIND:
      sc_def = 3 +(status->vit + status->int_)/2;
      break;
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Triper on Apr 14, 2012, 07:46 PM
May not be but it's a way to be anti-curse like valk armor+stala golem card+ +5 dark bash gives -100% stun on some classes and something used by a lot of players on officials so I will keep it on it for now.

Blind yeah, there was something wrong on it and I missed it >_> Fixed now. Made a double check on every status and should be all ok now like how they're on eathena and ready to upload. Just gonna wait 1-2 days to check after-cast delay of bragi and up that too together.
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: 8yearsro on Apr 18, 2012, 10:48 PM
Good job Triper  /no1
I think the calc is nice, you just need an easier to remember url so ppl can access it easily..
like calc.rms.com or such
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Creme Poofs on May 04, 2012, 06:22 PM
Omg this is awesome. I should have checked that forever ago.
Title: Re: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Triper on May 18, 2012, 11:49 AM
Good job Triper  /no1
I think the calc is nice, you just need an easier to remember url so ppl can access it easily..
like calc.rms.com or such
http://rocalc.rx.cx (http://rocalc.rx.cx)

I also remember everybody that the links to save builds are still using the same gigantic link but to access the "main page" you've now a shorter one.
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Ragno on Jun 03, 2012, 05:39 PM
People in our server report that Rainbow Scarf (http://ratemyserver.net/index.php?page=item_db&item_id=5463) is missing. Could you check it please? Thanks /thx
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Ragno on Jun 09, 2012, 09:40 PM
Also missing Snake Head Hat (http://ratemyserver.net/index.php?page=item_db&item_id=5388). Can you add it please Triper?
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Triper on Jun 09, 2012, 10:01 PM
I will try to add them next week along with some more updates that I'm near to finish but being lazy to do.
==edit==
I've them already added on my offline version but still need to finish something first before update it because I don't want to update something with a step in half way that may end bugging people because the Double Attack part asked for more then a simple item add :v

(http://i.imgur.com/VRwtX.jpg)

Both working as you can see.
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Ragno on Jun 14, 2012, 03:32 PM
Thanks for all the working Triper. The users from our server really liked your calc. (almost an eAthena calculator).

Well, I see for Rainbow Scarf gives 5% matk, but it just give 1% matk.

About the Double Attack effect, I don't know too much about javascript and related codes. It seems work for Snake Head Hat, but, if it is troubled i think can also recycle sidewinder card effect.

I will be reporting any issue reported in our forum. Thanks a lot for your work Triper.
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Triper on Jun 14, 2012, 06:13 PM
lol crap, I just re-used agav script for that part and didn't edited it. I already fixed that and yeah, pretty much every effect if already exists is just a recycle of it with the correct mods. I just used what was on sidewinder and adapted it.

And yeah, I pretty much just used it but without checking lvs. The thing I was checking is because some skills seem to have different dmg from the tests I made just to check other stuff. I found that Spiral seems to miss 10 str in the final dmg when using a tatacho card for example so I'm checking others too.

Other songs seem to fail too like SinX Song.
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Ragno on Jun 16, 2012, 10:00 PM
Hope can resolve that issues for a better calc. Any help you need to test please tell me.

Triper, seems like its down the calc.
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Triper on Jun 17, 2012, 09:19 AM
Here is working, probably was something at the host but they seem to have it resolved already.
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Ragno on Jun 20, 2012, 07:09 PM
Thanks Triper, seems was a temporal issue.

I think it would be an error with Ramen Hat. In Calc it gives Dex + 4, Int - 1, but it gives Dex + 4 (and a chance of autospell Decrease Agi lvl 1 when hitting).
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Triper on Jun 21, 2012, 12:32 PM
Ok, updated new files.
More or less this is what I added in this new update that can be updated without any problems of other stuff on going.

- fixed cursed values again[added the if blv < luk, curse = 0% to happen]
- fixed increase agi up of monsters
- killed Flee UP[dunno why it was even there since there is no flee up skill, it's just NPC AGIUP]
-Changed Agility UP to lv 5 as max[if someone can prove the opposite of this that I made, show it and I re-add the previous way that was done]
- fixed cast delay given by bragi[I think]
- fixed sinx song of clown/bard
- added some headgears missing there and fix some others[lies, need to add more]
- Changed the Required Level 0 to 1 from the items because 0 doesn't even exist in the game since Novices start at 1[I think I covered all but maybe I missed something]

@Ragno: This update should cover that.
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Arka Moran on Jun 28, 2012, 10:03 PM
First of all I'd like to thank you for the awesome calculator.

I would also like to report some bugs or mistakes.
Ship Captain Hat adds 3% Ranged Damage when it should be 7%. I also Believe that it should give a +1 DEX.
Medal of Honor [Swordman], the +5% ATK part is not working correctly, as it should give a +5% extra damage to boss & non-boss, but it does not add the damage when using skills such as Spiral Pierce. I haven't checked out if others Job's Medal of Honor are working properly.

Thanks, Arka Moran.
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Triper on Jun 28, 2012, 11:32 PM
Thx and Ship Captain's Hat should be fixed by now.

The medals of bg depends on the server and is a debatable thing but I have chosen to go with what the majority goes with since you still have The Sign for the +5% dmg to everything so it's a +1 for both people.

The thing is that some servers use the standard added by eathena and how it's at rms where they work like a % card of 5% to everything.
Some others[the ones with eamod and some others that don't have that but fixed it manually] have it working as a zipper bear but increasing the atk by a %.

It's a baddrace vs a batkrate debate in a nutshell where I dunno which one is wrong or right but some posts at iROWiki suggest me that people used them at pre-renewal as a batkrate.

Because of this batkrate I also added that [ ] below the atk you've so you can see what is the real value of your atk even if the only gears with batkrate are like medals and 1 or 2 more items.

Glorious Ring has the same problem[and stupidly I forgot to fix that forever /facepalm] but that's a thing that I will do tomorrow since it asks me to touch on some other files then just a simple adjust at the item list and it's late to do that for now.
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Triper on Jul 03, 2012, 01:50 PM

Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Ragno on Jul 07, 2012, 01:18 AM
D:

The best feature of this calculator is that it acts with eAthena mechanics, wich is the first pre renewal source for ratemyserver (I guess).

Medal of Honor and similar equips Increases physical damage, does not increase ATK in stats window.

This is the official way it works: http://db.irowiki.org/olddb/item-info/2725/ (http://db.irowiki.org/olddb/item-info/2725/)

Please stay with ratemyserver mechanics and do not apply any custom scripts. This is the better calculator for private servers and It would be the best to use ratemyserver scripts (meaning eAthena scripts). Do it for private sever users and do not customize it, please.

In other subject: Pirate Dagger is not giving ATK bonus in ATK window. Greetings.
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Triper on Jul 07, 2012, 09:17 AM
Fine, I will just add just a different version for who have it as  +%dmg then... less problems for everybody.

Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Ragno on Jul 07, 2012, 06:33 PM
Thanks Triper for the Changes.

Well, the way you did is the best to add both effects, but remember this you release a "non official ratemyserver calc", it would be better if uses ratemyserver scripts as the first source to do changes.

http://ratemyserver.net/index.php?page=item_db&item_id=2725 (http://ratemyserver.net/index.php?page=item_db&item_id=2725)

The official effect (both Aegis and eAthena) is to increases physical damage. You can also see it in Doddler's Calc, wich is a kind of official source also.

In private servers Medal of Honor and similar equips uses the script "bonus2 bAddRace" to increases physical damage. This equips has no effect in skills with fixed damage, like Cart Termination. You can make it sure also in Doddlers Calc.

The fix you did is fine, but in my opinion the better way to do it is put Medal of Honor (with ratemyserver official effect) and also Medal of Honor [Atk Fix] for those servers who customized it.
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Triper on Jul 07, 2012, 07:54 PM
Not really, the one from doodler uses the data from jRO where tons of things aren't like in iRo/pservers/etc because jRO has authority to modify whatever they want[and not even talking about skills being nerfed there]. For example, the Glorious Ring there doesn't give +5% aspd. Gandi au contraire, has it fixed with proper stats but forgot the formulas.

Actually there are items at kro with +%atk items just that they're really few and are shop items/special event things.

I try to follow the db here but sometimes some info isn't right here because eathena also makes some mistakes that tons of servers fix that like the info != script and some pservers use them a lot like like that -10% stun hat[marching hat or whatever is called] so I try to stick to what is more used on pservers.

I can make the medals/glorious ring like that to looks better tho. I will try to have it done by tomorrow or later before sleeping since is just a small fix in names.
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Triper on Jul 09, 2012, 12:13 PM
The fix you did is fine, but in my opinion the better way to do it is put Medal of Honor (with ratemyserver official effect) and also Medal of Honor [Atk Fix] for those servers who customized it.
Done.

Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Ragno on Jul 11, 2012, 01:37 PM
Not really, the one from doodler uses the data from jRO where tons of things aren't like in iRo/pservers/etc [...]

Actually there are items at kro with +%atk items just that they're really few and are shop items/special event things.

That explains the headgear hidden enchants in Doddler's Calc. I know there is items that officialy gives +%atk, but i don't think it would be in pre-renewal mode.

I really appreciate all the work you did, also have all my support i can give. :)
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Triper on Jul 11, 2012, 01:55 PM
There are in pre-renewal but they're really few.

One I do remember is this (http://ratemyserver.net/index.php?iname=5653&itype=id&page=item_db&quick=1&isearch=Search). The pRO version is a simple + dex/mdef, I think, while at kRO it gives what is at rms.
Title: [Non-Renewal] Re: Renewal vs Non-Renewal
Post by: bounty on Oct 24, 2012, 12:55 AM
Dude.... in your calculator.. When an Assassin Cross wears a katar class weapon the Critical automaticaly doubles. Is this a bug or is it supposed to happen that way ???
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Triper on Oct 24, 2012, 07:23 AM
As said in the shout box, it works that way. The status window won't show the extra crit but katars give you double crit when equipped.

Quote
The Critical rate is doubled with katar-type weapons
From here (http://irowiki.org/classic/Katar).
and
Quote
Critical Hit Rate: (...)
Critical is doubled when you use Katar type weapon.
From here (http://irowiki.org/classic/Critical#CRIT).
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: kurimet on Nov 14, 2012, 12:06 PM
Mmm... would you mind if I edit your calc (in my computer) to change the visual style to one I like more and add more equipment?
In fact, I was doing that based on an older calc, but I recently discovered yours >.< (I guess I'll start from the beginning).
I don't mind sharing my version of your calculator with you :)
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Triper on Nov 14, 2012, 02:04 PM
Np with that, you're free to do whatever you want with it xD It just means that people enjoyed the work on it even if I haven't made much lately because of lazyness/lack of motivation >>

Also, for the people using the "short url", it doesn't work now. The subdomain died so I changed it to http://rocalc.strangled.net/ (http://rocalc.strangled.net/) :v
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: jblazer on Nov 15, 2012, 03:41 PM
Still one of the most useful tools to the few players who still care about non-renewal.

really hoping you find motivation to code in a calculator for woe and pvp mechanics.
Title: Re: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: kurimet on Dec 25, 2012, 12:14 PM
I created a new topic posting my edit to Triper's calc version.
http://forum.ratemyserver.net/general-discussion/updated-rms-non-official-calc/ (http://forum.ratemyserver.net/general-discussion/updated-rms-non-official-calc/)
I thought it was better to discuss about it without mixing our versions (although Triper might choose to update his calc with my version, which would make me happy ^^).
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Triper on Dec 26, 2012, 02:02 PM
:O *downloads it to check it later when I've a bit of free time*
Title: Re: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: kurimet on Dec 31, 2012, 09:58 AM
I'm still working on the calc. Please let me know if you change something.
And I've been wondering about those ATK values between brackets and bold text font. I've tried a lot of thing, but those ATK values are always the same as the values without brackets. What is it's purpose?
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Triper on Dec 31, 2012, 03:40 PM
They're used for +% atk gear.
They boost your atk like +atk gear[zipper bear card, andre card, etc] but you can't check the final value in game. If you check the variable being used you can see what is used for that[it's mainly for eAmod BG acessories and 1-2 kro gear, something like that].
Title: Re: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: kurimet on Jan 01, 2013, 09:36 PM
Interesting.

By the way, I've made a small update to my calc.
http://forum.ratemyserver.net/general-discussion/updated-rms-non-official-calc/ (http://forum.ratemyserver.net/general-discussion/updated-rms-non-official-calc/)

And happy new year!
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Triper on Jan 02, 2013, 07:37 AM
Happy New Year to you too and updated[more like uploaded the new stuff made in the last weeks/months] a bit the calc today.
Some are still somewhere on  the"I'm working on it", some may even not work[yet!] but there are some changes made to it.

What is new:
Quote
  • Implemented some of the awesome changes made by kurimet (http://forum.ratemyserver.net/general-discussion/updated-rms-non-official-calc/)[most of them are the visual parts, for now, didn't had enough time to check at 100% the files yet but they seem really good!]
  • Fixed some items with wrong description/effect[which ones? No clue ._. I don't even remember/took note of them since I do that a lot every now and then whenever I find some]
  • Ring of Nibelung extra dmg is now correctly added to final dmg[at least I think so ._. I don't even remember when I made this, it's at my "Done" changelog txt lol]
  • Fixed +atk BG food, wasn't even working ._.
  • Fixed the calc of some % gear for more accurate dmg[which ones? Again no clue, was another of "I fix and I later upload with something big" and totally forgot to list them ...]
  • Minor typos corrected
  • Fixed the Flee and Perfect Dodge given by Bloody Roar[really? I don't even remember of doing this and I'm not even 100% sure of it, I think it's 1 instead of 0 but whatever, I will check this later and fix it if needed >_>]
  • Fixed the formula of Final Strike[was totally wrong lol Still miss the implementation of Inca/Thana and items that work like that on it]
  • Added knowledge of something to weight menu[it's that Star Gladiator Skill that gives +weight]
  • VIT DEF of monsters now show as at RMS, no more X+Y1~Y2, now it's X+Y. Dmg is still calculated the same way, it's just a aesthetic thing, nothing more.
  • Cast/Delay menu is now more detailed, shows stats and gear used and how much they're affecting the final result [still need to add an ETC/Other section where stuff like Isilla -50% final cast appears!]
  • Cast/Delay Menu now has Walking Speed but it will always show 100%, it's something to work on the feature but should be done soon, when I'm inspired to work on this again, since it's just a "list and compile" feature.
  • Create your enemy doesn't work neither it will work that soon!![if you saw it, for the short time that was on[totally forgot to comment it >.<], it doesn't work neither I know yet if I will use it ... lazy to do the code to make it work at the moment >>]
  • Added some renewal cards since some pre-renewal servers have them. For now it's just add them and what works already on pre-renewal works now too. Some may miss their effect because I simply got lazy to make them work but others don't work because the effect never "existed" at pre-renewal!![I can add +matk if people want if some servers have that working but for now it doesn't work at the calc. 10+ refines stuff doesn't work too. I can add the missing cards if there is a request for that.]
  • Probably more stuff that I forgot to list at my "It's done" txt file
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: kurimet on Jan 04, 2013, 03:06 PM
Nice changes! All seem to work, except "Poem of Bragi" which is not working properly in:
 - "Extended Info" (all final "Cast Delay" results are giving half the real value)
 - "Combat Simulation" (all "Cast Delay" results are giving 1/10 of the real value, and aren't using the new formula)

To fix this, I've made the following changes:
(click to show/hide)
With these changes, all seems to works correctly now. Please let me know if it's not working properly.


By the way, I've added ALL your updates to my calc, except:
 - Poem of Bragi (instead I added my fixed version)
 - Walking Speed calc
 - fixed increase agi up of monsters
 - Changed Agility UP to lv 5 as max
 - killed Flee UP
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Triper on Jan 04, 2013, 03:51 PM
Delay was wrong, should be fixed now. Was just kill the 0.5 there. Probably left it there after testing some stuff and forgot to clean it ...

Combat simulation I will check that when I've more time but seems right the changes you made.
Title: Re: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: kurimet on Feb 21, 2013, 11:02 AM
- fixed increase agi up of monsters
- killed Flee UP[dunno why it was even there since there is no flee up skill, it's just NPC AGIUP]
-Changed Agility UP to lv 5 as max[if someone can prove the opposite of this that I made, show it and I re-add the previous way that was done]
Maybe I can prove the opposite with this:
http://ratemyserver.net/mob_db.php?mob_id=1643&small=1&back=1 (http://ratemyserver.net/mob_db.php?mob_id=1643&small=1&back=1)
This is why I think monster should be able to be buffed with "Increase AGI" in the calc.

By the way: I'm still working on my calc, although it won't be available until the new saving system is done (currently, many buffs and items are not being saved).
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Triper on Feb 21, 2013, 12:06 PM
Re-added with the names of the skills at rms db.
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: sheena on Apr 12, 2013, 02:30 AM
does stats really have something to do with the homun you get? any script inside RO to support this?
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Triper on Apr 12, 2013, 07:18 AM
I run tests on a eathena build when I made that to see if there was some veracity on that info that was around and got always a ton more when I had the stats that influenced them to pop up more but ofc it may have changed over the years or some servers changed settings to not be affected by that.
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: sheena on Apr 17, 2013, 10:09 AM
Is the Isilla card's flee applied if you successfully self-cast the suffra? I don't see it
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Triper on Apr 17, 2013, 12:41 PM
You've to activate the "suffra" effect at the Additional Effects box. Not the normal suffragium at the Supportive / Party Skills as it's said at the Item Data box.

(http://i.imgur.com/anRKU18.jpg)
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: sheena on Apr 18, 2013, 02:37 AM
Thanks.

Anyway I still got the info I needed. Good Old Calc  /ok
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Triper on Oct 29, 2013, 01:22 AM
PVP implemented [well, sorta of], have fun:
(http://i.imgur.com/SIj29Gy.jpg)
(http://i.imgur.com/lChG2dF.jpg)

How it works:

◙ Gear your Char [Equips, Stats, Buffs, etc]
◙ Select the monster Player [it works with any monster but this is better for testing purposes obviously] and press calculate to check the dmg you do.
◙ Go to the Menu Create Your Enemy, select the stuff to apply. In that menu, you will have the mimicked dmg that you've made to the naked char and the reduces/stats/skills/etc to apply as you want.

PS1 - It may have flaws, I'm not perfect even if I made many tests.
PS2 - No, I didn't add elemental armor cards [for now] but if you want to use them, just open another tab with another calc and check the % value reduced with/without the other elemental stuff and apply it at the elemental resistance box.
PS3 - No, it doesn't take Hit into consideration neither luk.
PS4 - Not yet on the market.

Also added a Physical Damage +5% card at the Shield Cards to make life easier.
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: ExDemonSlayer on Nov 02, 2013, 01:48 PM
Calc not working atm.  /sob
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Triper on Nov 02, 2013, 03:03 PM
Dunno why, was working yesterday and I didn't made any changes on the files o.O I checked the files and they do work here until I upload them to the host, then they get errors. I will try to fix it asap.
==edit==
It seems that the host made some software updates and 1 file was always screwed since it was checking the wrong variables giving then null errors after being uploaded ... It should work fine now.

If not, just clean your cache and refresh.
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: ExDemonSlayer on Nov 02, 2013, 04:22 PM
Dunno why, was working yesterday and I didn't made any changes on the files o.O I checked the files and they do work here until I upload them to the host, then they get errors. I will try to fix it asap.
==edit==
It seems that the host made some software updates and 1 file was always screwed since it was checking the wrong variables giving then null errors after being uploaded ... It should work fine now.

If not, just clean your cache and refresh.

It's working now, thanks a lot /no1
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: aleex5 on Dec 28, 2013, 04:36 AM
you please add the Filir's Pinions are not in the calculator  /hmm

this is the link of the item:
http://ratemyserver.net/index.php?page=re_item_db&item_id=5664 (http://ratemyserver.net/index.php?page=re_item_db&item_id=5664)
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Triper on Dec 28, 2013, 08:36 AM
Added it. Clean your cache or refresh if it doesn't show there.

(http://i.imgur.com/iwEDhRx.jpg)
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: aleex5 on Dec 28, 2013, 06:05 PM
please check the item poring hat cake, do not give the bonuses should give
(http://oi42.tinypic.com/33wmmaw.jpg)

and if they see the link of the item, should give more bonuses
http://ratemyserver.net/index.php?page=item_db&item_id=5415 (http://ratemyserver.net/index.php?page=item_db&item_id=5415)

Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Triper on Dec 28, 2013, 07:33 PM
http://ratemyserver.net/index.php?iname=poring+cake+hat&page=item_db&quick=1&isearch=Search (http://ratemyserver.net/index.php?iname=poring+cake+hat&page=item_db&quick=1&isearch=Search)

Actually there are three of them and one matches the one that the calc display. Since it never was taken serious in the servers I searched/played, I never cared about that one or the other two versions but I will name the currently one at the calc as something else and add that one in some minutes.
==edit==
Added the requested item as "Poring Cake Hat [RO Philippines Edition]".
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: aleex5 on Dec 28, 2013, 07:40 PM
You could put it this way

Poring Cake Hat [luk]
Poring Cake Hat [aspd]
Poring Cake Hat [event]

so it would be easy to differentiate
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Triper on Dec 28, 2013, 08:18 PM
I made something similar to that but changed them to nothing, aspd/cast and event [to be easier to identify the benefits of the good one] unless someone prefers me to add them by their regions - Korean RO, Japanese RO, Philippines RO - or have a better idea for them.
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: aleex5 on Dec 28, 2013, 08:36 PM
well stay well, though, which is the normal name I think you should put [Luck] or [Lucky], because some people might be confused, also would be easier to know what to be given when choosing a hat
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Spangler on Jun 06, 2014, 01:05 PM
Great tool i must say!

After trying a bunch, this one is the best suited for me. Keep it up   /no1


Thanks
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: ralds91 on Dec 21, 2014, 06:16 AM
pls fix it   thank you /sob
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: Triper on Dec 21, 2014, 08:08 AM
Quote
Server #25 is under the DDOS attack (IP Nullrouted)
We have just received a HUGE (over 3GB/s incoming traffic) DDoS attack targeting the Server #25. Our CISCO guard firewall was unable to handle such attack.

It will be unavailable for the next 6 hours. As soon attack will subside, this IP address will be enabled and your website will start working again. We thank you for your patience and understanding.
I can't do nothing about it but wait.
Title: Re: [Non-Renewal] Sharing a RO Non-Renewal Calc for everyone here
Post by: ralds91 on Dec 21, 2014, 10:09 AM
ok sir ,.. hope it will be fix.. thank you ,...  /ok